State Distribution
for Taunt: The Boiling Point
Particle Distribution
for Taunt: The Boiling Point
Schema Tracking
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Name defined as Taunt: The Boiling Point.
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Definition index defined as 1175.
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Item class defined as no_entity.
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Item type name defined as Special Taunt.
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Item name defined as Taunt: The Boiling Point.
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Item description defined as Take your anger and cooking to the next level. Which is the floor..
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This item's 'The' prefix was removed.
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Item slot defined as taunt.
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Default item quality defined as 6 (Unique).
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Inventory image defined as backpack/player/items/all_class/taunt_table_flip_joule.
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Minimum level defined as 1.
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Maximum level defined as 100.
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Image URL defined as http://media.steampowered.com/apps/440/icons/taunt_table_flip_joule.4ab19a9a000bdcb0ddfcfe2251beaff97e45c7a9.png.
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Large image URL defined as http://media.steampowered.com/apps/440/icons/taunt_table_flip_joule_large.1653f14225d2a9cf05d02717fb70972d0d424ce6.png.
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Capabilities
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This item can now be given a custom name.
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This item can now be crafted if purchased from the store.
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The item is now gift wrappable.
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This item can now be craft counted.
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Can craft mark defined as 1.
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This item can now be restored.
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This item now supports Strange Parts.
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This item can now be card upgraded.
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This item can now be strangified.
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This item can now be killstreakified.
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This item is now marked as consumable.
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Can unusualify defined as 1.
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Used by classes
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0 defined as Heavy.
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Attributes
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0
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Name defined as kill eater score type.
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Class defined as kill_eater_score_type.
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Value defined as 100.
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1
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Name defined as taunt is press and hold.
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Class defined as enable_misc2_holdtaunt.
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Value defined as 1.
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2
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Name defined as cannot trade.
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Class defined as cannot_trade.
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Value defined as 1.