Taunt: The Victory Lap

'72 Accursed Acidic Bubbles of Envy Amplifying Aura Apotheosis Arcane Assistance Arctic Aurora Astral Presence Aurelian Seal Aurora Aura Aurora Australis Aurora Borealis Aurora Polaris Autumn Leaves Beaming Beacon Bewitched Bloody Grip Blooming Beacon Boundless Blizzard Bountiful Riches Cavalier de Carte Charged Arcane Charging Catalyst Creepy Crawlies Cremation Cursed Confinement Dark Twilight Death Grip Deepsea Rave Delightful Star Dragonflies' Lucent Eerie Lightning Eldritch Horror Eldritch Rift Elemental Emerald Allurement Enchanted Festive Fever Festivized Formation Flammable Bubbles of Attraction Fountain of Delight Frosted Star Frosty Silver Galactic Connection Galactic Dust Galvanic Defiance Ghastly Ghosts Glamorous Dazzle Golden Glimmer Good-Hearted Goodies Grand Jubilee Haunted Cremation Haunted Mist Haunted Phantasm Heavy Rain Hellish Inferno Hollow Flourish Holy Grail Infernal Flames Infernal Grip Infernal Smoke Jarate Shock Legacy Logo Lost Signal Magic Shuffle Magical Spirit Magnifying Momentum Marigold Ritual Mega Strike Midnight Sparklers Midnight Whirlwind Monsoon Season Mysterious Mixture Mystic Fusion Nether Void Nether Wisps Ominous Night Pastel Trance Permafrost Essence Petal Prance Poisonous Bubbles of Regret Potion Explosion Power Pressure Prismatic Haze Pristine Pine Pumpkin Patch Pungent Poison Pyrophoric Personality Reindoonicorn Rancher Rising Ritual Roaring Rockets Runic Imprisonment Screaming Tiger Seamine Shimmering Lights Showstopper Silver Cyclone Skill Gotten Gains Smissmas Swirls Snowfall Solar Scorched Sparkly Spruce Spectral Escort Spectral Swirl Spellbound Aspect Spooky Night Static Mist Static Shock Sublime Snowstorm Teamwork Valorance Terrifying Thunder Thundering Spirit Toxic Grip Toxic Terrors Twinkling Lights Twirling Spirits Unique Veno Shock Verdant Phenomenon Void Crawlers Wildflower Meadows Winning Spirit Winter Spirit Wintery Wisp

State Distribution for Taunt: The Victory Lap

Particle Distribution for Taunt: The Victory Lap

Schema Tracking

  • Name defined as Taunt: The Victory Lap.
  • Definition index defined as 1172.
  • Item class defined as no_entity.
  • Item type name defined as Special Taunt.
  • Item name defined as Taunt: The Victory Lap.
  • Item description defined as All Class Taunt Press the taunt slot key to toggle Use the Strafe keys to rotate as you drive.
  • This item's 'The' prefix was removed.
  • Item slot defined as taunt.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/player/items/all_class/taunt_bumpercar.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/taunt_bumpercar.68d88d2921b5905a17fdb412780b5c88c563f411.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/taunt_bumpercar_large.3a5ec3817b2a17cb37a7e16a8dffa590e8b2c7de.png.

  • Capabilities
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Can unusualify defined as 1.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 100.
  • 1
  • Name defined as taunt is press and hold.
  • Class defined as enable_misc2_holdtaunt.
  • Value defined as 1.
  • 2
  • Name defined as taunt move speed.
  • Class defined as taunt_move_speed.
  • Value defined as 200.
  • 3
  • Name defined as taunt move acceleration time.
  • Class defined as taunt_move_acceleration_time.
  • Value defined as 0.30000001192093.
  • 4
  • Name defined as taunt turn speed.
  • Class defined as taunt_turn_speed.
  • Value defined as 60.
  • 5
  • Name defined as taunt turn acceleration time.
  • Class defined as taunt_turn_acceleration_time.
  • Value defined as 0.20000000298023.
  • 6
  • Name defined as taunt success sound.
  • Class defined as taunt_success_sound.
  • Value defined as null.