Schema changes at 10:50:48, January 11th, 2012
  • Craft material type defined as hat.
  • Attributes
  • 0
  • Name changed from attach particle effect to attach particle effect static.
  • Class changed from set_attached_particle to set_attached_particle_static.
  • Attributes
  • 0
  • Value changed from 32 to 37.
  • Attributes
  • 0
  • Name changed from attach particle effect to attach particle effect static.
  • Class changed from set_attached_particle to set_attached_particle_static.
  • Attributes
  • 0
  • Name changed from attach particle effect to attach particle effect static.
  • Class changed from set_attached_particle to set_attached_particle_static.
  • Attributes
  • 0
  • Name changed from attach particle effect to attach particle effect static.
  • Class changed from set_attached_particle to set_attached_particle_static.
  • Item description changed from Each scoped headshot decreases the weapon's charge time. A scoped body shot reduces the bonus. A scoped miss wipes the bonus. to Each scoped headshot decreases the weapon's charge time. A scoped body shot or miss reduces the bonus. .
  • Craft class defined as hat.
  • Name defined as The Lucky Shot.
  • Definition index defined as 701.
  • Item class defined as tf_wearable.
  • Item type name defined as Hat.
  • Item name defined as Lucky Shot.
  • Item description defined as Let's see you do that again, Private..
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as head.
  • Player model defined as models/player/items/soldier/luckyShot.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/player/items/soldier/luckyshot.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/luckyshot.4edc33dce64e4f76c94113169baea5a8bf01335c.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/luckyshot_large.3c3e2627ccd2acac8b6a2f584f0ef2b6ba4feadf.png.

  • Drop type defined as drop.
  • Craft class defined as hat.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • Can craft mark defined as 1.
  • Used by classes
  • 0 defined as Soldier.