Schema changes at 06:48:26, September 4th, 2012
-
Craft class defined as weapon.
-
Craft class defined as weapon.
-
Attributes
-
2
-
Value changed from 0.4 to 0.34.
-
Craft class defined as weapon.
-
Attributes
-
0
-
Name defined as always tradable.
-
Class defined as always_tradable.
-
Value defined as 1.
-
Attributes
-
0
-
Name defined as always tradable.
-
Class defined as always_tradable.
-
Value defined as 1.
-
Name defined as Fall Crate 2012.
-
Definition index defined as 5080.
-
Item class defined as supply_crate.
-
Item type name defined as TF_LockedCrate.
-
Item name defined as Fall Crate.
-
Item description defined as This crate's contents are unknown and only
Fall Keys fit the lock.
A sense of community can be felt emanating from the inside.
After 9/20/2012 this crate will disappear..
-
This item's 'The' prefix was removed.
-
Default item quality defined as 6 (Unique).
-
Inventory image defined as backpack/crafting/fall_crate.
-
Minimum level defined as 10.
-
Maximum level defined as 10.
-
Image URL defined as http://media.steampowered.com/apps/440/icons/fall_crate.35cf419e422e4a416fdc8670475d7a9dc1091a91.png.
-
Large image URL defined as http://media.steampowered.com/apps/440/icons/fall_crate_large.ff382019e42fa7e1e4f77bafca5fa7eb86b40fcb.png.
-
Craft class defined as supply_crate.
-
Craft material type defined as supply_crate.
-
Capabilities
-
Decodable defined as 1.
-
Can craft mark defined as 1.
-
This item can now be restored.
-
This item now supports Strange Parts.
-
Tool
-
Type defined as null.
-
Restriction defined as fall 2012.
-
Used by classes
-
Attributes
-
0
-
Name defined as set supply crate series.
-
Class defined as supply_crate_series.
-
Value defined as 48.
-
Name defined as Strange Part: Scouts Killed.
-
Definition index defined as 6003.
-
Item class defined as tool.
-
Item type name defined as TF_StrangePart.
-
Item name defined as Strange Part: Scouts Killed.
-
Item description defined as Adding this Strange Part to a Strange-quality weapon will enable it to track the number of Scouts you kill with that weapon..
-
This item's 'The' prefix was removed.
-
Default item quality defined as 6 (Unique).
-
Inventory image defined as backpack/crafting/strange_part_scouts_killed.
-
Minimum level defined as 1.
-
Maximum level defined as 1.
-
Image URL defined as http://media.steampowered.com/apps/440/icons/strange_part_scouts_killed.83be318078c5840bc92b689fb73189d4ff4dfd61.png.
-
Large image URL defined as http://media.steampowered.com/apps/440/icons/strange_part_scouts_killed_large.7dc990da8d528b62ba6ddcd0e318ddfbd47c3d24.png.
-
Capabilities
-
Can craft mark defined as 1.
-
This item can now be restored.
-
This item now supports Strange Parts.
-
Tool
-
Type defined as strange_part.
-
Usage capabilities
-
This item now supports Strange Parts.
-
Used by classes
-
Attributes
-
0
-
Name defined as strange part new counter ID.
-
Class defined as strange_part_new_counter_id.
-
Value defined as 10.
-
Name defined as Strange Part: Sappers Destroyed.
-
Definition index defined as 6025.
-
Item class defined as tool.
-
Item type name defined as TF_StrangePart.
-
Item name defined as Strange Part: Sappers Destroyed.
-
Item description defined as Adding this Strange Part to a Strange-quality weapon of your choice will enable it to track the number of enemy sappers you destroy with it..
-
This item's 'The' prefix was removed.
-
Default item quality defined as 6 (Unique).
-
Inventory image defined as backpack/crafting/strange_part_sappers_killed.
-
Minimum level defined as 1.
-
Maximum level defined as 1.
-
Image URL defined as http://media.steampowered.com/apps/440/icons/strange_part_sappers_killed.5a2a96e410212217ae9f81f93dc8a73d41a7a1d4.png.
-
Large image URL defined as http://media.steampowered.com/apps/440/icons/strange_part_sappers_killed_large.a9441157c5b4b38e819252443b432e05f9f809fe.png.
-
Capabilities
-
Can craft mark defined as 1.
-
This item can now be restored.
-
This item now supports Strange Parts.
-
Tool
-
Type defined as strange_part.
-
Usage capabilities
-
This item now supports Strange Parts.
-
Used by classes
-
Attributes
-
0
-
Name defined as strange part new counter ID.
-
Class defined as strange_part_new_counter_id.
-
Value defined as 36.
-
Attributes
-
1
-
Name defined as counts as assister is some kind of pet this update is going to be awesome.
-
Class defined as counts_as_assister.
-
Value defined as 1.
-
Attributes
-
1
-
Name defined as ragdolls become ash.
-
Class defined as ragdolls_become_ash.
-
Value defined as 1.
-
Attributes
-
0
-
Value changed from 43 to 47.
-
Attributes
-
4
-
Value changed from 0.4 to 0.34.
-
Craft class defined as hat.
-
Styles
-
0
-
Name defined as Manic.
-
Additional hidden bodygroups
-
Hat defined as 1.
-
1
-
Name defined as Tamed.
-
Styles
-
0
-
Name defined as Peacekeeper.
-
1
-
Name defined as Lawless.
-
Attributes
-
0
-
Name defined as counts as assister is some kind of pet this update is going to be awesome.
-
Class defined as counts_as_assister.
-
Value defined as 1.
-
Attributes
-
0
-
Name defined as counts as assister is some kind of pet this update is going to be awesome.
-
Class defined as counts_as_assister.
-
Value defined as 1.
-
Craft class defined as null.
-
Craft class defined as null.
-
Craft class defined as null.
-
Name defined as The Crafty Hair.
-
Definition index defined as 853.
-
Item class defined as tf_wearable.
-
Item type name defined as Hair.
-
Item name defined as Crafty Hair.
-
Item description defined as If you're ever planning on fighting aliens, this is the hair to have. Aliens are afraid of angular, painstakingly coiffed hair, so the mere sight of you will send them running back to Mars. Or, alternatively, we're completely wrong and you're going to die. Either way, though, you're going to look stylin'..
-
This item's name is now prefixed with a 'The' if it is not a special quality.
-
Item slot defined as head.
-
Player model defined as models/player/items/all_class/xcom_flattop_scout.mdl.
-
Default item quality defined as 6 (Unique).
-
Inventory image defined as backpack/player/items/all_class/xcom_flattop_engineer.
-
Minimum level defined as 1.
-
Maximum level defined as 100.
-
Image URL defined as http://media.steampowered.com/apps/440/icons/xcom_flattop_engineer.b3d37a55ddce69b37655ef7172d4db912b520bf9.png.
-
Large image URL defined as http://media.steampowered.com/apps/440/icons/xcom_flattop_engineer_large.eb6e32adb18e42323ef5dd2b0d33baba24cb4e8a.png.
-
Drop type defined as none.
-
Craft class defined as null.
-
Craft material type defined as hat.
-
Capabilities
-
Paintable defined as 1.
-
This item can now be given a custom name.
-
This item can now be craft counted.
-
Can craft mark defined as 1.
-
This item can now be restored.
-
This item now supports Strange Parts.
-
Used by classes
-
0 defined as Scout.
-
1 defined as Soldier.
-
2 defined as Medic.
-
3 defined as Heavy.
-
4 defined as Engineer.
-
Attributes
-
0
-
Name defined as cannot trade.
-
Class defined as cannot_trade.
-
Value defined as 1.
-
Name defined as Area 451.
-
Definition index defined as 854.
-
Item class defined as tf_wearable.
-
Item type name defined as Hat.
-
Item name defined as Area 451.
-
Item description defined as If aliens ever invaded Badlands and used their special alien powers to make all of our heads look like alien heads, this is a scientifically accurate representation of what Pyro would look like. We tried doing similar mock-ups with the rest of the TF team, but we finished one of Heavy and haven't stopped crying and vomiting long enough to do the other ones..
-
This item's 'The' prefix was removed.
-
Item slot defined as head.
-
Player model defined as models/player/items/pyro/xcom_sectoid_mask.mdl.
-
Default item quality defined as 6 (Unique).
-
Inventory image defined as backpack/player/items/pyro/xcom_sectoid_mask.
-
Minimum level defined as 1.
-
Maximum level defined as 100.
-
Image URL defined as http://media.steampowered.com/apps/440/icons/xcom_sectoid_mask.b761063728bfaab8c7b46f6153a1e616594ecde4.png.
-
Large image URL defined as http://media.steampowered.com/apps/440/icons/xcom_sectoid_mask_large.4288a168fdd5b08879b3d32ca5a677d7b9550e20.png.
-
Drop type defined as none.
-
Craft class defined as null.
-
Craft material type defined as hat.
-
Capabilities
-
This item can now be given a custom name.
-
This item can now be craft counted.
-
Can craft mark defined as 1.
-
This item can now be restored.
-
This item now supports Strange Parts.
-
Used by classes
-
0 defined as Pyro.
-
Attributes
-
0
-
Name defined as cannot trade.
-
Class defined as cannot_trade.
-
Value defined as 1.
-
Name defined as The Vigilant Pin.
-
Definition index defined as 855.
-
Item class defined as tf_wearable.
-
Item type name defined as Badge.
-
Item name defined as Vigilant Pin.
-
Item description defined as This pin proudly states to all that you are at least vaguely aware of the possibility that maybe aliens exist. You've been to some of those conventions; you've looked pensively into the sky; you've watched Signs a couple of times. If extraterrestrials ever show up, you can proudly show others this badge and proclaim that you once entertained the possibility that this was maybe going to happen one day. .
-
This item's name is now prefixed with a 'The' if it is not a special quality.
-
Item slot defined as misc.
-
Player model defined as models/player/items/all_class/xcom_badge.mdl.
-
Default item quality defined as 6 (Unique).
-
Inventory image defined as backpack/player/items/all_class/xcom_badge.
-
Minimum level defined as 1.
-
Maximum level defined as 100.
-
Image URL defined as http://media.steampowered.com/apps/440/icons/xcom_badge.cf1c559fd6f65e7d5e7eb4943b29018f09132c06.png.
-
Large image URL defined as http://media.steampowered.com/apps/440/icons/xcom_badge_large.3264d351608f6e79b4cc0a80a004c5f9fdd2f0d2.png.
-
Drop type defined as none.
-
Craft class defined as null.
-
Craft material type defined as hat.
-
Capabilities
-
This item can now be given a custom name.
-
This item can now be craft counted.
-
Can craft mark defined as 1.
-
This item can now be restored.
-
This item now supports Strange Parts.
-
Attributes
-
0
-
Name defined as cannot trade.
-
Class defined as cannot_trade.
-
Value defined as 1.
-
Attributes
-
0
-
Value changed from 0.4 to 0.5.
-
Craft class defined as hat.
-
Styles
-
0
-
Name defined as Nelson.
-
Additional hidden bodygroups
-
Hat defined as 1.
-
1
-
Name defined as Brooks.
-
Craft class defined as null.
-
Craft material type defined as null.
-
Craft class defined as null.
-
Craft material type defined as null.
-
Craft class defined as null.
-
Craft material type defined as null.
-
Craft class defined as null.
-
Craft class defined as null.
-
Attributes
-
1
-
Value changed from 1.4 to 1.33.
-
Item type name changed from Hat to Decorative Bombs.
-
Capabilities
-
Can collect defined as 1.
-
Item type name changed from Hat to Bones.
-
Name defined as Strange Part: Cloaked Spies Killed.
-
Definition index defined as 6024.
-
Item class defined as tool.
-
Item type name defined as TF_StrangePart.
-
Item name defined as Strange Part: Cloaked Spies Killed.
-
Item description defined as Adding this Strange Part to a Strange-quality weapon of your choice will enable it to track the number of spies you kill while they're invisible..
-
This item's 'The' prefix was removed.
-
Default item quality defined as 6 (Unique).
-
Inventory image defined as backpack/crafting/strange_part_invisibles_killed.
-
Minimum level defined as 1.
-
Maximum level defined as 1.
-
Image URL defined as http://media.steampowered.com/apps/440/icons/strange_part_invisibles_killed.211d0ae016ba0b3fc5676ee77fc70f93eb11be4f.png.
-
Large image URL defined as http://media.steampowered.com/apps/440/icons/strange_part_invisibles_killed_large.256f75d59849501644a77371be8e048013a82b30.png.
-
Capabilities
-
Can craft mark defined as 1.
-
This item can now be restored.
-
This item now supports Strange Parts.
-
Tool
-
Type defined as strange_part.
-
Usage capabilities
-
This item now supports Strange Parts.
-
Used by classes
-
Attributes
-
0
-
Name defined as strange part new counter ID.
-
Class defined as strange_part_new_counter_id.
-
Value defined as 37.