Schema changes at 08:09:48, July 12th, 2013
  • Attributes
  • 0
  • Value changed from 17.5 to 18.
  • 1
  • Name changed from electrical airblast DISPLAY ONLY to mod ammo per shot missed DISPLAY ONLY.
  • Class changed from electrical_airblast_DISPLAY_ONLY to mod_ammo_per_shot_missed_DISPLAY_ONLY.
  • Value changed from 1 to 36.
  • 2
  • Name changed from mod use metal ammo type to electrical airblast DISPLAY ONLY.
  • Class changed from mod_use_metal_ammo_type to electrical_airblast_DISPLAY_ONLY.
  • 3
  • Name changed from mod no reload DISPLAY ONLY to mod use metal ammo type.
  • Class changed from mod_no_reload_display_only to mod_use_metal_ammo_type.
  • 4
  • Name changed from mod max primary clip override to mod no reload DISPLAY ONLY.
  • Class changed from mod_max_primary_clip_override to mod_no_reload_display_only.
  • Value changed from -1 to 1.
  • 5
  • Name changed from crit mod disabled to mod max primary clip override.
  • Class changed from mult_crit_chance to mod_max_primary_clip_override.
  • Value changed from null to -1.
  • 6
  • Name changed from disable weapon hiding for animations to crit mod disabled.
  • Class changed from disable_weapon_hiding_for_animations to mult_crit_chance.
  • Value changed from 1 to null.
  • 7
  • Name changed from fire rate bonus to disable weapon hiding for animations.
  • Class changed from mult_postfiredelay to disable_weapon_hiding_for_animations.
  • Value changed from 0.75 to 1.
  • 8
  • Name defined as fire rate bonus.
  • Class defined as mult_postfiredelay.
  • Value defined as 0.75.