Schema changes at 06:00:57, January 10th, 2014
  • Attributes
  • 4
  • Name defined as allowed in medieval mode.
  • Class defined as allowed_in_medieval_mode.
  • Value defined as 1.
  • Attributes
  • 2
  • Name defined as allowed in medieval mode.
  • Class defined as allowed_in_medieval_mode.
  • Value defined as 1.
  • Attributes
  • 3
  • Name defined as allowed in medieval mode.
  • Class defined as allowed_in_medieval_mode.
  • Value defined as 1.
  • Attributes
  • 0
  • Name defined as allowed in medieval mode.
  • Class defined as allowed_in_medieval_mode.
  • Value defined as 1.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 86.
  • Styles
  • 0
  • Name defined as TF_UnknownStyle.
  • Attributes
  • 2
  • Name defined as allowed in medieval mode.
  • Class defined as allowed_in_medieval_mode.
  • Value defined as 1.
  • Attributes
  • 4
  • Name defined as allowed in medieval mode.
  • Class defined as allowed_in_medieval_mode.
  • Value defined as 1.
  • Attributes
  • 2
  • Name defined as allowed in medieval mode.
  • Class defined as allowed_in_medieval_mode.
  • Value defined as 1.
  • Styles
  • 0
  • Name defined as TF_UnknownStyle.
  • Attributes
  • 4
  • Name defined as allowed in medieval mode.
  • Class defined as allowed_in_medieval_mode.
  • Value defined as 1.
  • Attributes
  • 2
  • Name defined as allowed in medieval mode.
  • Class defined as allowed_in_medieval_mode.
  • Value defined as 1.
  • Attributes
  • 2
  • Name defined as allowed in medieval mode.
  • Class defined as allowed_in_medieval_mode.
  • Value defined as 1.
  • Attributes
  • 3
  • Name defined as allowed in medieval mode.
  • Class defined as allowed_in_medieval_mode.
  • Value defined as 1.
  • Attributes
  • 3
  • Name defined as allowed in medieval mode.
  • Class defined as allowed_in_medieval_mode.
  • Value defined as 1.
  • Attributes
  • 3
  • Name defined as allowed in medieval mode.
  • Class defined as allowed_in_medieval_mode.
  • Value defined as 1.
  • Capabilities
  • This item can now be given a custom name.
  • Attributes
  • 3
  • Name defined as allowed in medieval mode.
  • Class defined as allowed_in_medieval_mode.
  • Value defined as 1.
  • Capabilities
  • The item is now gift wrappable.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 86.
  • Attributes
  • 3
  • Name defined as allowed in medieval mode.
  • Class defined as allowed_in_medieval_mode.
  • Value defined as 1.
  • Attributes
  • 3
  • Name defined as allowed in medieval mode.
  • Class defined as allowed_in_medieval_mode.
  • Value defined as 1.
  • Attributes
  • 3
  • Name defined as allowed in medieval mode.
  • Class defined as allowed_in_medieval_mode.
  • Value defined as 1.
  • Attributes
  • 3
  • Name defined as allowed in medieval mode.
  • Class defined as allowed_in_medieval_mode.
  • Value defined as 1.
  • Attributes
  • 2
  • Name changed from lunchbox adds minicrits to allowed in medieval mode.
  • Class changed from set_weapon_mode to allowed_in_medieval_mode.
  • Value changed from 4 to 1.
  • 3
  • Name defined as lunchbox adds minicrits.
  • Class defined as set_weapon_mode.
  • Value defined as 4.
  • Attributes
  • 3
  • Name changed from override projectile type to allowed in medieval mode.
  • Class changed from override_projectile_type to allowed_in_medieval_mode.
  • Value changed from 19 to 1.
  • 4
  • Name defined as override projectile type.
  • Class defined as override_projectile_type.
  • Value defined as 19.
  • Name defined as Strongbox Crate 2014.
  • Definition index defined as 5719.
  • Item class defined as supply_crate.
  • Item type name defined as TF_LockedCrate.
  • Item name defined as Mann Co. Strongbox.
  • Item description defined as This crate's contents are unknown and normal keys don't fit the lock. You'd better hold onto it. There will probably be a way to open it later..
  • This item's 'The' prefix was removed.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/crafting/strongbox_crate.
  • Minimum level defined as 13.
  • Maximum level defined as 13.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/strongbox_crate.c57f9c259f6a13c328a6e414edee043bd3e443c2.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/strongbox_crate_large.c37142e5805db180150844445780699f26a49dc1.png.

  • Craft class defined as supply_crate.
  • Craft material type defined as supply_crate.
  • Capabilities
  • Decodable defined as 1.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Tool
  • Type defined as null.
  • Restriction defined as strongbox_2014.
  • Used by classes
  • Attributes
  • 0
  • Name defined as set supply crate series.
  • Class defined as supply_crate_series.
  • Value defined as 81.
  • Attributes
  • 2
  • Name defined as allowed in medieval mode.
  • Class defined as allowed_in_medieval_mode.
  • Value defined as 1.
  • Attributes
  • 2
  • Name defined as allowed in medieval mode.
  • Class defined as allowed_in_medieval_mode.
  • Value defined as 1.
  • Attributes
  • 3
  • Name changed from override projectile type to allowed in medieval mode.
  • Class changed from override_projectile_type to allowed_in_medieval_mode.
  • Value changed from 23 to 1.
  • 4
  • Name defined as override projectile type.
  • Class defined as override_projectile_type.
  • Value defined as 23.
  • Attributes
  • 2
  • Name defined as allowed in medieval mode.
  • Class defined as allowed_in_medieval_mode.
  • Value defined as 1.
  • Attributes
  • 1
  • Name defined as allowed in medieval mode.
  • Class defined as allowed_in_medieval_mode.
  • Value defined as 1.
  • Attributes
  • 3
  • Name defined as allowed in medieval mode.
  • Class defined as allowed_in_medieval_mode.
  • Value defined as 1.
  • Attributes
  • 2
  • Name defined as allowed in medieval mode.
  • Class defined as allowed_in_medieval_mode.
  • Value defined as 1.
  • Attributes
  • 3
  • Name defined as allowed in medieval mode.
  • Class defined as allowed_in_medieval_mode.
  • Value defined as 1.