Schema changes at 10:51:45, February 19th, 2014
  • Item type name changed from TF_Weapon_Severed_Arm to Severed Arm.
  • Item description changed from A Control Point Map Made by Toivo Sawen Purchasing this item directly supports the creator of the Snakewater community map. Show your support today! to A Control Point Map Made by Toivo 'chojje' Sawen Purchasing this item directly supports the creator of the Snakewater community map. Show your support today!.
  • Name defined as The Baronial Bouncer.
  • Definition index defined as 1093.
  • Item class defined as tf_wearable.
  • Item type name defined as Hat.
  • Item name defined as Baronial Bouncer.
  • Item description defined as null.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/soldier/thief_soldier_helmet/thief_soldier_helmet.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/soldier/thief_soldier_helmet/thief_soldier_helmet.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/thief_soldier_helmet.19e87a917c12365ef318154aeff6455cac84c32d.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/thief_soldier_helmet_large.d638dff5adb6ebd0371cc7b411ec5d0803f22748.png.

  • Drop type defined as none.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Soldier.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • 2
  • Name defined as cannot trade.
  • Class defined as cannot_trade.
  • Value defined as 1.
  • Name defined as The Cutthroat's Cloak.
  • Definition index defined as 1094.
  • Item class defined as tf_wearable.
  • Item type name defined as Apparel.
  • Item name defined as Cutthroat's Cloak.
  • Item description defined as null.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/sniper/thief_sniper_cape/thief_sniper_cape.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/sniper/thief_sniper_cape/thief_sniper_cape.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/thief_sniper_cape.b2fa82a26e134ff86132bf762f33a01fe9c929a9.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/thief_sniper_cape_large.bad40b941d5c73828a75c99f534bcb1f12e9ea5c.png.

  • Drop type defined as none.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • 2
  • Name defined as cannot trade.
  • Class defined as cannot_trade.
  • Value defined as 1.
  • Name defined as The Dread Hiding Hood.
  • Definition index defined as 1095.
  • Item class defined as tf_wearable.
  • Item type name defined as Hat.
  • Item name defined as Dread Hiding Hood.
  • Item description defined as null.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/sniper/thief_sniper_hood/thief_sniper_hood.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/sniper/thief_sniper_hood/thief_sniper_hood.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/thief_sniper_hood.2dffa960e14a4a094005c44b4545ab31f4a57bcb.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/thief_sniper_hood_large.635afbd63359fe606459bdce63fbee626554c802.png.

  • Drop type defined as none.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Sniper.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • 2
  • Name defined as cannot trade.
  • Class defined as cannot_trade.
  • Value defined as 1.
  • Name defined as The Garrett Badge.
  • Definition index defined as 1096.
  • Item class defined as tf_wearable.
  • Item type name defined as Badge.
  • Item name defined as Garrett Badge.
  • Item description defined as null.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/all_class/thief_badge/thief_badge_demo.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/all_class/thief_badge/thief_badge.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/thief_badge.7660d202e52f0ea5425725f75de8293f4642763b.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/thief_badge_large.30b901d0f23e24532b15d0b8c5a697c756c3b995.png.

  • Drop type defined as none.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • 2
  • Name defined as cannot trade.
  • Class defined as cannot_trade.
  • Value defined as 1.