Schema changes at 09:49:22, April 24th, 2014
  • Inventory image defined as backpack/crafting/null.
  • Image URL changed from null to http://media.steampowered.com/apps/440/icons/null.fa51eceab3a3f8687a546be5a30034605e3316f8.png.

  • Large image URL changed from null to http://media.steampowered.com/apps/440/icons/null_large.fa51eceab3a3f8687a546be5a30034605e3316f8.png.

  • Name defined as Die Regime-Panzerung.
  • Definition index defined as 1088.
  • Item class defined as tf_wearable.
  • Item type name defined as Cosmetic Armor.
  • Item name defined as Die Regime-Panzerung.
  • Item description defined as As the saying goes, "Those who cannot remember the alternate past are condemned to repeat it." Since you have to do it again anyway, why not liven things up with an evil robot costume?.
  • This item's 'The' prefix was removed.
  • Item slot defined as misc.
  • Player model defined as models/player/items/heavy/heavy_wolf_chest.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/player/items/heavy/heavy_wolf_chest.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/heavy_wolf_chest.2d57b26cf078ec8755f273a1c346ac289f7cf79f.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/heavy_wolf_chest_large.8acb316c88543ea0366a282aefda591becca270a.png.

  • Drop type defined as none.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Heavy.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • 2
  • Name defined as cannot trade.
  • Class defined as cannot_trade.
  • Value defined as 1.
  • Name defined as Der Maschinensoldaten-Helm.
  • Definition index defined as 1087.
  • Item class defined as tf_wearable.
  • Item type name defined as Helmet.
  • Item name defined as Der Maschinensoldaten-Helm.
  • Item description defined as As the saying goes, "Those who cannot remember the alternate past are condemned to repeat it." Since you have to do it again anyway, why not liven things up with an evil robot costume?.
  • This item's 'The' prefix was removed.
  • Item slot defined as misc.
  • Player model defined as models/player/items/heavy/heavy_wolf_helm.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/player/items/heavy/heavy_wolf_helm.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/heavy_wolf_helm.b2cc033d6fa40ae9400edf401ee64fba60ef5df6.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/heavy_wolf_helm_large.ea52768dc28056fff503d682e1ff2b1959888544.png.

  • Drop type defined as drop.
  • Craft class defined as null.
  • Craft material type defined as hat.
  • Capabilities
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item can now be killstreakified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Heavy.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • 2
  • Name defined as cannot trade.
  • Class defined as cannot_trade.
  • Value defined as 1.