The Beep Boy

State Distribution for The Beep Boy

Paint Distribution for The Beep Boy

Particle Distribution for The Beep Boy

Schema Tracking

  • Attributes
  • 2
  • Name defined as counts as assister is some kind of pet this update is going to be awesome.
  • Class defined as counts_as_assister.
  • Value defined as 1.
  • Attributes
  • 2
  • Name defined as counts as assister is some kind of pet this update is going to be awesome.
  • Class defined as counts_as_assister.
  • Value defined as 1.
  • Attributes
  • 2
  • Name defined as counts as assister is some kind of pet this update is going to be awesome.
  • Class defined as counts_as_assister.
  • Value defined as 1.
  • Attributes
  • 2
  • Name defined as counts as assister is some kind of pet this update is going to be awesome.
  • Class defined as counts_as_assister.
  • Value defined as 1.
  • Attributes
  • 2
  • Name defined as counts as assister is some kind of pet this update is going to be awesome.
  • Class defined as counts_as_assister.
  • Value defined as 1.
  • Attributes
  • 2
  • Name defined as counts as assister is some kind of pet this update is going to be awesome.
  • Class defined as counts_as_assister.
  • Value defined as 1.
  • Attributes
  • 2
  • Name defined as counts as assister is some kind of pet this update is going to be awesome.
  • Class defined as counts_as_assister.
  • Value defined as 1.
  • Attributes
  • 2
  • Name defined as counts as assister is some kind of pet this update is going to be awesome.
  • Class defined as counts_as_assister.
  • Value defined as 1.
  • Attributes
  • 2
  • Name defined as counts as assister is some kind of pet this update is going to be awesome.
  • Class defined as counts_as_assister.
  • Value defined as 1.
  • Attributes
  • 2
  • Name defined as counts as assister is some kind of pet this update is going to be awesome.
  • Class defined as counts_as_assister.
  • Value defined as 1.
  • Attributes
  • 2
  • Name defined as counts as assister is some kind of pet this update is going to be awesome.
  • Class defined as counts_as_assister.
  • Value defined as 1.
  • Attributes
  • 2
  • Name defined as counts as assister is some kind of pet this update is going to be awesome.
  • Class defined as counts_as_assister.
  • Value defined as 1.
  • Attributes
  • 2
  • Name defined as counts as assister is some kind of pet this update is going to be awesome.
  • Class defined as counts_as_assister.
  • Value defined as 1.
  • Attributes
  • 2
  • Name defined as counts as assister is some kind of pet this update is going to be awesome.
  • Class defined as counts_as_assister.
  • Value defined as 1.
  • Player model changed from models/workshop/player/items/all_class/fall2013_beep_boy/fall2013_beep_boy_scout.mdl to models/workshop/player/items/all_class/fall2013_beep_boy/fall2013_beep_boy_Scout.mdl.
  • Player model changed from models/workshop/player/items/engineer/fall2013_beep_boy/fall2013_beep_boy.mdl to models/workshop/player/items/all_class/fall2013_beep_boy/fall2013_beep_boy_scout.mdl.
  • Inventory image changed from backpack/workshop/player/items/engineer/fall2013_beep_boy/fall2013_beep_boy to backpack/workshop/player/items/all_class/fall2013_beep_boy/fall2013_beep_boy.
  • Image URL changed from http://media.steampowered.com/apps/440/icons/fall2013_beep_boy.d2097696e8ba3ae985d13fac3f9073693e815df0.png to http://media.steampowered.com/apps/440/icons/fall2013_beep_boy.b2aa3095284b430b6ba2901e1a3f7b783d585f26.png.

  • Large image URL changed from http://media.steampowered.com/apps/440/icons/fall2013_beep_boy_large.7f28739eb082a4e7d464464e8c18899bef53ca59.png to http://media.steampowered.com/apps/440/icons/fall2013_beep_boy_large.062e33291abaa4a1017159cae88552e529babb07.png.

  • Used by classes
  • 0 changed from Engineer to Scout.
  • 1 defined as Pyro.
  • 2 defined as Engineer.
  • Maximum level changed from 1 to 100.
  • Maximum level changed from 100 to 1.
  • Capabilities
  • This item can now be killstreakified.
  • Name defined as The Beep Boy.
  • Definition index defined as 30167.
  • Item class defined as tf_wearable.
  • Item type name defined as Electronic Device.
  • Item name defined as Beep Boy.
  • Item description defined as His facial expressions are synced to yours! Teach this Beep Boy how to be a Beep Man using nothing but the raw musky magnetism of your face..
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/workshop/player/items/engineer/fall2013_beep_boy/fall2013_beep_boy.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/workshop/player/items/engineer/fall2013_beep_boy/fall2013_beep_boy.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/fall2013_beep_boy.d2097696e8ba3ae985d13fac3f9073693e815df0.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/fall2013_beep_boy_large.7f28739eb082a4e7d464464e8c18899bef53ca59.png.

  • Drop type defined as none.
  • Craft class defined as hat.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • This item can now be crafted if purchased from the store.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • This item can now be card upgraded.
  • This item can now be strangified.
  • This item is now marked as consumable.
  • Used by classes
  • 0 defined as Engineer.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.