State Distribution for The HazMat Headcase

Paint Distribution for The HazMat Headcase

Particle Distribution for The HazMat Headcase

Schema Tracking

  • Item type name changed from Hat to Mask.
  • Item type name changed from Hat to Mask.
  • Item type name changed from Hat to Mask.
  • Item type name changed from Hat to Mask.
  • Item type name changed from Hat to Mask.
  • Item type name changed from Hat to Mask.
  • Item type name changed from Hat to Mask.
  • Item type name changed from Hat to Mask.
  • Item type name changed from Hat to Mask.
  • Item type name changed from Hat to Mask.
  • Item type name changed from Hat to Mask.
  • Item type name changed from Hat to Mask.
  • Item type name changed from Hat to Mask.
  • Item type name changed from Hat to Mask.
  • Item type name changed from Hat to Mask.
  • Item type name changed from Hat to Mask.
  • Item type name changed from Hat to Mask.
  • Item type name changed from Hat to Mask.
  • Item type name changed from Hat to Mask.
  • Item type name changed from Hat to Mask.
  • Item type name changed from Hat to Mask.
  • Item type name changed from Hat to Mask.
  • Item type name changed from Hat to Mask.
  • Item type name changed from Hat to Mask.
  • Item type name changed from Hat to Mask.
  • Item type name changed from Hat to Mask.
  • Item type name changed from Hat to Mask.
  • Item type name changed from Hat to Mask.
  • Item type name changed from Hat to Mask.
  • Item type name changed from Hat to Mask.
  • Item type name changed from Hat to Mask.
  • Item type name changed from Hat to Mask.
  • Item type name changed from Hat to Mask.
  • Item type name changed from Hat to Mask.
  • Item type name changed from Hat to Mask.
  • Item type name changed from Hat to Mask.
  • Item type name changed from Hat to Mask.
  • Item type name changed from Hat to Mask.
  • Player model changed from models/workshop/player/items/all_class/pyro_hazmat/pyro_hazmat_sniper.mdl to models/workshop/player/items/all_class/pyro_hazmat/pyro_hazmat_Scout.mdl.
  • Player model changed from models/player/items/pyro/pyro_hazmat_f.mdl to models/workshop/player/items/all_class/pyro_hazmat/pyro_hazmat_sniper.mdl.
  • Inventory image changed from backpack/player/items/pyro/pyro_hazmat_f to backpack/workshop/player/items/all_class/pyro_hazmat/pyro_hazmat.
  • Image URL changed from http://media.steampowered.com/apps/440/icons/pyro_hazmat_f.075e877bc368ac7481d182b8f5b00323f4d3db6f.png to http://media.steampowered.com/apps/440/icons/pyro_hazmat.54315d8ca449d03c9916455ed2c76817f312b63d.png.

  • Large image URL changed from http://media.steampowered.com/apps/440/icons/pyro_hazmat_f_large.06e1e07b82c28362a0100badd55d9289ee0b598d.png to http://media.steampowered.com/apps/440/icons/pyro_hazmat_large.53dd9404a5fe5450b675655231f9d48ace8847fd.png.

  • Used by classes
  • 0 changed from Pyro to Sniper.
  • 1 defined as Pyro.
  • Maximum level changed from 1 to 100.
  • Maximum level changed from 100 to 1.
  • Capabilities
  • This item can now be killstreakified.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Capabilities
  • This item is now marked as consumable.
  • Capabilities
  • This item can now be strangified.
  • Capabilities
  • This item can now be crafted if purchased from the store.
  • Capabilities
  • This item can now be card upgraded.
  • Name defined as The HazMat Headcase.
  • Definition index defined as 783.
  • Item class defined as tf_wearable.
  • Item type name defined as Hat.
  • Item name defined as HazMat Headcase.
  • Item description defined as This impermeable, gas-tight hood keeps your head at a comfortable 350-degree temperature throughout the day. The tinted visor lets you sweat off that unsightly face fat in the privacy of your own sweltering hell..
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/player/items/pyro/pyro_hazmat_f.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/player/items/pyro/pyro_hazmat_f.
  • Minimum level defined as 1.
  • Maximum level defined as 100.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/pyro_hazmat_f.075e877bc368ac7481d182b8f5b00323f4d3db6f.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/pyro_hazmat_f_large.06e1e07b82c28362a0100badd55d9289ee0b598d.png.

  • Drop type defined as none.
  • Craft class defined as hat.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • This item can now be restored.
  • This item now supports Strange Parts.
  • Styles
  • 0
  • Name defined as Safety First.
  • 1
  • Name defined as Reinforced.
  • 2
  • Name defined as Streamlined.
  • 3
  • Name defined as A Serious Absence of Fear.
  • Used by classes
  • 0 defined as Pyro.