State Distribution
for The Soviet Gentleman
Paint Distribution
for The Soviet Gentleman
Particle Distribution
for The Soviet Gentleman
Schema Tracking
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Player model changed from models/player/items/heavy/heavy_mustachehat.mdl to models/workshop/player/items/heavy/mustachehat/mustachehat.mdl.
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Inventory image changed from backpack/player/items/heavy/heavy_mustachehat to backpack/workshop/player/items/heavy/mustachehat/mustachehat.
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Image URL changed from http://media.steampowered.com/apps/440/icons/heavy_mustachehat.5399bd9c7c1967c44dfa9e89f6eb45cb40de185f.png to http://media.steampowered.com/apps/440/icons/mustachehat.a46ad2f9170bdd72f2f4d84a1e78758278309bb3.png.
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Large image URL changed from http://media.steampowered.com/apps/440/icons/heavy_mustachehat_large.a3caef8ab588c3704fb58a049539fbe44aa727a0.png to http://media.steampowered.com/apps/440/icons/mustachehat_large.caabb8ff78b5330b0231c2045fb1d2fe2254fdd4.png.
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Styles
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0
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Name defined as Normal.
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1
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Name defined as Camo.
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Maximum level changed from 1 to 100.
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Maximum level changed from 100 to 1.
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Item slot changed from head to misc.
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Capabilities
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This item can now be killstreakified.
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Attributes
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0
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Name defined as kill eater score type.
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Class defined as kill_eater_score_type.
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Value defined as 64.
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1
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Name defined as kill eater kill type.
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Class defined as kill_eater_kill_type.
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Value defined as 64.
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Capabilities
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This item is now marked as consumable.
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Capabilities
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This item can now be strangified.
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Capabilities
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This item can now be crafted if purchased from the store.
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Capabilities
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This item can now be card upgraded.
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Name defined as The Soviet Gentleman.
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Definition index defined as 821.
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Item class defined as tf_wearable.
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Item type name defined as Hat.
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Item name defined as Soviet Gentleman.
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Item description defined as Heavy is a man of intrigue, and every intrigue-man worth his salt deserves a fine hat and moustache to sport. That way, people can excitedly whisper things like: "I wonder how long it took him to grow that moustache" and "what do you think he keeps under his hat?".
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This item's name is now prefixed with a 'The' if it is not a special quality.
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Item slot defined as head.
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Player model defined as models/player/items/heavy/heavy_mustachehat.mdl.
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Default item quality defined as 6 (Unique).
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Inventory image defined as backpack/player/items/heavy/heavy_mustachehat.
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Minimum level defined as 1.
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Maximum level defined as 100.
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Image URL defined as http://media.steampowered.com/apps/440/icons/heavy_mustachehat.5399bd9c7c1967c44dfa9e89f6eb45cb40de185f.png.
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Large image URL defined as http://media.steampowered.com/apps/440/icons/heavy_mustachehat_large.a3caef8ab588c3704fb58a049539fbe44aa727a0.png.
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Drop type defined as none.
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Craft class defined as hat.
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Craft material type defined as hat.
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Capabilities
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Paintable defined as 1.
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This item can now be given a custom name.
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The item is now gift wrappable.
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This item can now be craft counted.
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Can craft mark defined as 1.
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This item can now be restored.
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This item now supports Strange Parts.
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Used by classes
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0 defined as Heavy.