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Current Trades:
http://www.tf2outpost.com/trade/11786498
Offers:
-Cauldron Bombing Run (1.8-2.2) = 1.6-2.0
http://www.tf2outpost.com/trade/12002512
Offers:
-Max's (2.2) + Die Job (.2) = 2.4
Sales:
http://www.tf2outpost.com/trade/11962579
-Sold for 16 robocrate keys = 0.6
http://www.tf2outpost.com/trade/11276570
-Sold for Stormy 13th Hour Nanobalaclava (3.1-3.6) = 2.8-3.2
Notes:
-I value Earbuds at 24 keys each, and keys at 5.33 each for the purpose of this suggestion.
-Unusual offers and item offers were taken with 90% overpay.
-Items are valued at lowest spreadsheet price.
-Paints, when applied, are valued at half of lowest spreadsheet price.
-Ranges from offers are rounded to the nearest tenth, and if the second digit is five or above they are rounded up.
-Only sales and offers that have occured in the past month were noted.
Conclusion:
-I chose the low end, 2.4 buds, based on the highest current offer for this hat.
-I chose the high end, 3.2 buds, based on the highest value of the highest sale price.
What about the rarity? I feel that would have something to do with the price as of now.
This is a pretty awful hat, burning flames on it is worth 3.1-3.4 according to our spreadsheet. Rarity doesn't matter when a straight upgrade in effect is available for cheaper. Phosphorus isn't worth more than Burning Flames in any instance, and my high range might be a bit generous considering that sale was made when hype was still pretty high. I have proof, you have logic. The first one tends to win here more often.
Hi,
Yeah you make a good point, I was ask by a friend to put this on here for this price... Also I'm pretty new XD I understand! Cheers.