Price Suggestion
~50.5 keys
terror-watt
Unusual El Jefe Terror-Watt
31 votes up
17 votes down
Advertisement
Related Suggestions

This suggestion was accepted by SirJjjon.

Comments can no longer be left on this suggestion.

Comments

hello! This is my second suggetion at all :)

So do i have a good reason that i want to set the price to 9.8-11 buds? Yush i do

I've sold this hat for Burning AA +Tuxxy.

Burning AA priced as 10.8-12.1 buds. So 10-11 buds can be nice price for the jefe ;)

proof for selling:

[url]http://i.imgur.com/Uwx85Hb.png[/url]


Hope i did everything fine ^_^

    You dont need a range if there's 1 sale and if its 1 of 1. (Which its not)

    Middle range of the AA is 11.5-*.9 for overpay=10.4 (rounding up). 10.4 flat would be a fine price if it were 1 of 1, but its not.

    Others:

    http://www.tf2outpost.com/trade/12737732 B/O 16 no offers

    http://www.tf2outpost.com/trade/12453646 10.5 pure offer

    http://www.tf2outpost.com/trade/12382668 B/O 13 pure-No real good offers


    For now I would say 10.4-10.5 would be a good range, however it would need to be adjusted soon as there are a few on the market

      10.8 (low end for AA) is better in this case. And if that AA was duped, it's more like 9 after overpay.


      It is duped, worth around 9-10 (10 being the max).

        Im usually a fan of using low end for high tier unusuals (otherwise if you have a really expensive hat *.9 it takes away way too much), but its duped so I used *.9-For suggestions I usually suggest using bp.tf prices, even if its a highball/lowball