Price Suggestion
~8 keys
n&b
Unusual Magnificent Mongolian Nuts n' Bolts
111 votes up
40 votes down
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Reaffirming the current price since it has been over 3 months since the last successful price suggestion. I was expecting 12-13 keys, but BOOM! Four 11 key B/Os slammed right into my face.


http://www.tf2outpost.com/trade/11575518

B/O 11 keys


http://www.tf2outpost.com/trade/12860910

B/O 11 keys


http://www.tf2outpost.com/trade/13008364

B/O 11 keys

Notable Offers:

11 keys

11 keys (again)


http://www.tf2outpost.com/trade/12544122

Sold for 11 keys


http://www.tf2outpost.com/trade/12696617

Notable offer:

11 keys


http://www.tf2outpost.com/trade/12669840

Notable offer:

11 keys


http://www.tf2outpost.com/trade/12924333

Notable Offer:

11 keys


http://www.tf2outpost.com/trade/11651366

Notable Offers:

11 keys

12 keys

11 keys


http://www.tf2outpost.com/trade/12801773

Notable Offers:

11 keys

B.M.O.C. 12 keys


http://www.tf2outpost.com/trade/13031054

Notable Offer:

B.M.O.C. + Vintage Items 12+


http://www.tf2outpost.com/trade/12977751

Notable Offer:

11 keys


http://www.tf2outpost.com/trade/12999474

B/O 12 keys

Notable Offer:

6 keys + Ebenezer + Gib Kills + 3 ref = 6+3+(3/5.77)+2.25*0.9=11.54


http://www.tf2outpost.com/trade/12097132

Willing to do 11.5 keys or B.M.O.C.

Notable offers:

11 keys

B.M.O.C. 12 keys

12 keys

11 keys

12 keys


http://www.tf2outpost.com/trade/12767428

Willing to do 12 keys

Notable offers:

11 keys

Black Bills + 2 keys + High Five = 11 + 1.2*0.9= 12.08


http://www.tf2outpost.com/trade/12087124

Notable Offer:

12 keys


http://www.tf2outpost.com/trade/11370365

Sold for 12 keys


http://www.tf2outpost.com/trade/10810117

Sold for 13 keys


I could only find one recent sale at 13 keys (by none other than our own Christley </3 Peelz!) No offers found at 13 keys. Many sales, offers, and B/Os at 11 keys. Offers and B/Os at 12 keys common. Feedback welcome!

    You don't have to use overpay if someone offers a B.M.O.C., a B.M.O.C. is a highly traded item has a rather set value of what it could foreseeably fetch in keys. Overpay is more commonly used when calculating Unusual overpay meaning someone offered with an unusual. This is because unusuals are not commonly traded at high frequency daily and therefore it may take days to weeks to resell for a certain amount, and its unknown whether anyone is even willing to pay that amount. Therefore you may treat B.M.O.C.s at 12 keys instead of applying that massive 10% reduction in value which is even less than some quicksell buyers pay for them.

      Ok, fixed. Overpay for normal items still apply normally though, right? (Ex. 13 keys in stranges, genuines, etc. = 11.7) Is my suggestion fine?

        Stranges are okay to take at low end value. Genuines/Vintages are much harder to sell (especially recently with their prices dropping like crazy) and overpay for them is fine I suppose. Promo items usually have a pretty stable value with only slight variations. A quick list of promo items include: Hat of Undeniable Wealth and Respect, Max Heads, Vintage Bill's Hats, Buds, B.M.O.C.s, Bill's Hats, Essential Accessories, Ebenezers, and Salvaged Crates (though Salvaged Crates are really a 'promo') You'll see on some unusual trades people will list a combination of these items since they are rather easy to exchange for their current value in a reasonable fashion. In regards to sweets such as miscs/hats or metal: treat at low-end because really anything under a key is really just a sweet to coerce the person to accept an offer.