- Forums
-
Pricing
- Community Pricing
- Pricegrid
- Spreadsheet
- Browse Suggestions
- Latest Changes
- Unusual Pricelist
- Browse by Item
- Browse by Effect
- Steam Community Market
- Market Pricelist
-
Trading
- Classifieds
- Classified Listings
- Utilities
- Calculator
- Premium Search
- Statistics
I've sold 1 for 3 keys: http://www.tf2outpost.com/trade/13121789#p42344091
And I sold another earlier this week for 2 keys 5 ref. (I could maybe try to get written testimony from that customer if desired)
My predictive responses to common counterarguments that I see in the history of rejected submissions for special keys:
"But you can't show it off in game!" - Try telling that to vintage scrap metal.
"But it's just a normal key!" - Look at the icon here; It's clearly a different key. It has a different defindex value on the item data. (defindex 5072, while normal keys have 5021)
"But it only shows up on certain inventory viewers!" - Yes, including this site, one of the most popular ones. (I admit that that is a significant weak point, but there are still plenty of people who care to show off backpack candy that way.)
"But it will turn back into a normal key when you start TF2 or trade it!" - Completely false; I've started the game tons of times, traded them, and they always retain their defindex value and their backpack.tf visual representation.
"This is just an outlier price point! Obviously most people don't care to buy it!" - This is not a frequently traded item, in no small part due to the difficulty in searching on most sites. The collectors that want it really want it; the fact that the common joe gibus doesn't care shouldn't affect collector's value.
At the very least, this should have *some* nonzero marginal value over a standard key.
You cannot differentiate between this key and any regular key if it is not looked in backpack.tf. I see no reason to increase the price of something that cannot be seen in the game or in steam inventory. Remember crates can be differentiated but not these. Once backpack.tf revises their scripts/API this view is gone.
Backpack hasn't revised it in years. And you can also differentiate by looking at the raw item data.
Raw item data where? In steam inventory or 3rd party website? And backpack.tf made many changes that they had not done in years.
The price on an article cannot be manipulated on the basis that how they look on a 3rd party website. If its not steam then its not there.
Steam item API
let me check mine. I got 25 of these similar old keys. Can't see, can you help?
Without using an API access key, it looks like the defindexes are also in the public api: http://steamcommunity.com/id/hyorinFOW/inventory/json/440/2/?trading=1
e.g. look for "def_index":"5079" for your scorched key
WTF is this? so do i check these numbers every time I sell a key? I buy and sell 40-50 keys/day. You are out of your mind
*cough*collectable*cough
Screenshots of the trade or it never happened
So....where does the 1.01 come from?
So yeah, easy downvote.
The notion that it has at least a modicum of extra value.
You need to prove that.
No. Just no. Obvious price manipulation is obvious.
But keeping it at 1.00 keys is asinine.
i do agree with you on that it's an old hard to come by key but it's nothing more than an artifact right now those naughty crates were a series and they disappeared right? or are they just hard to come by and are only available on christmas? well i don't know but nevertheless obvious price manipulation
1.01 key-3? Honestly?
Complete downvote; no proof at all. This is what happens when someone on outpost wants more for their item, and it's stupidly insane to think that this will pass through.
Easy downvote; only 2 proofs as well, so to make up for it, he lists his argument towards logical arguments.
So, how many more do I need to sell at this price?
WHAT IS WITH THESE BIG WORDS?!Terrible proof. Downvote.
The main issue here is that most of these get traded as keys without people noticing. Your one trade at 3 keys is balanced out by hundreds that are traded just as a key. Again, this website is based on what an item is actually traded for. Not what it should be traded for.
That's like mentioning that hundreds of salvaged crates are traded for lazor weapons.
I don't understand that analogy at all
You were mentioning cases where inexperienced people unwittingly gave up something without knowing what it was.
Many inexperienced people sell their salvaged crates for weapons and scrap; should that also affect the price of salvaged crates?
Difference is most people people value this key as 1 key. Most people value a salvaged 40 at 3.5 keys. Issue is again that this website reflects the predominant market price.
That's not correct, your analogy is the exact opposite as what he is describing. In your case, you are describing a situation in which a few people trade away a valuable item whose value is well known for cheap, where as this situation with the old key is a case in which the majority people trade this item for the normal lower price, and a few try to sell for increased price.
So it should be a range then, from about 1 to 3 keys.
Even if it was 99% selling at 1 key, and 1% selling at 3 keys, which I doubt even 1% are trying, let alone successfully selling for that, the price should still be 1 key. The majority of sellers is what counts when setting prices.
It seems odd to use the majority of sellers in a case like this. But if that's indeed the policy, I can't really argue.
(Except that the average trade price is still greater than 1.00000000 keys due to the collectors, less-weighted though they may be.)
1) Salvaged Crates aren't a collector's item.
2) Salvaged Crates actually have a fully functioning use even after being retired. (Yes, this does become a normal key which has a purpose, but has no different purpose than a normal key and therefore is useless in any aspect other than those attributed to a normal key)
3) People can easily identify that they own Salvaged Crates and which item that specifically is in their backpack.
4) The only reason you'd even know you own this key is because of some secondary TF2 related site that displays items based on their Original ID.
That 1.01 key in the range gave me cancer.
You should get that checked out.
I should probably also mention: There's at least one precedent for an expired key having greater-than-one-key value: http://backpack.tf/stats/5049/6/0
(It's low, but still more than one key)
I click that link, see the classified listings and guess what, only one sitting there is your listing asking for 3 buds for a 2 key item (and that is only to collectors), well done, you are obviously trying to troll us now
That's a highball B/O with listing notes "or make me an offer". If you check my outpost trade I have a 10-key C/O on it.
Like I mentioned, the 2 is low. (But it's still more than 1, the point that I'm trying to make here.)
Thanks for the free rep friend!
Dat range
Closing because I don't think people like to calculate what 0.01 of a key is