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Counter-suggestion.
No reason to leave 2.5 in the range if it can't sell.
My Research.
http://backpack.tf/classifieds/search/id/520172ad4bd7b80528000003 - 3 classified at 2 keys and below
2 keys
http://www.tf2outpost.com/trade/15663015
http://www.tf2outpost.com/trade/15657581
http://www.tf2outpost.com/trade/15636388
http://www.tf2outpost.com/trade/15635920 - sold
http://www.tf2outpost.com/trade/15635239 - 1.8
http://www.tf2outpost.com/trade/15635228 - 1 week
http://www.tf2outpost.com/trade/15493788
http://www.tf2outpost.com/trade/15650345
2.5 unsolds
http://www.tf2outpost.com/trade/15545646 - 4 days
http://www.tf2outpost.com/trade/15519120 - 6 days
http://www.tf2outpost.com/trade/15519014 - 6 days
Feel free to counter / support my proof.
Why do you have to steal my item?
KoDoRiN believes that 2.5 keys is not sellable. Counter-suggestion =/= "stealing"
Actually I did the fresh research, didn't look at your proof at all.
I did not mean steal my proof i meant create a suggestion 30 mins after me
knowing i already made 1
Counter-suggestion. It even says it in bold at the top.
Disliking ? really?
That's the way of this site. As soon as your have a different opinion to the majority, you get downvoted.
Back on topic; proof seems good.
Maybe you should put quality research on your suggestions for once.
you just need enough for it to get accepted
Quantity =/= Quality
You need a balance of both if you want a suggestion to pass.
Or you know, you need both.
That's what I said. "Need a balance of both"