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I may aswell submit what I paid.
Just one Chemistry set for a Collector's Fancy Dress Uniform has been found so far. User JJ was selling it on outpost http://www.tf2outpost.com/trade/16042612 and received some strong offers on the chemistry set, including 190 keys [11 buds at that time] (and didn't accept, thought he could get more apparently.)
Well, time ticked on. His high offers were no longer valid if he wanted them because he waited too long/thought he could get more. It looked as he pushed his luck to try to get more, and it failed as it lost interest. I wasn't willing to outbid his other higher offers, but I contacted him anyways to make a deal.
I eventually ended up negotiating him to a deal of 7 buds for his Collector's FDU Chem set AND the 200 FDU's required to craft it. Proof: http://puu.sh/6sQzr/34027ae8b6.png
http://puu.sh/6sRAC/5e522391d0.png
(For ease of trade, JJ used 196 Fancy Dress Uniforms on the Chemistry set and then traded it to me plus the remaining 4 required to complete the recipe)
tl;dr: 1 of 1, with just 1 sale of 7 buds. Should be a very simple vote :p
Bonus/irrelevant stuff:
I also bought a Collector's Gunboats Chemistry to further improve my loadout. I crafted both the best secondary for soldier and the best misc one after another:
http://steamcommunity.com/sharedfiles/filedetails/?id=214389260
http://steamcommunity.com/sharedfiles/filedetails/?id=214389310
I also Strangified my Collector's Fancy Dress Uniform, and added the two available Strange Cosmetic parts: http://www.tf2outpost.com/item/440,2261640118,446,14
And lastly, my current soldier loadout:
http://steamcommunity.com/sharedfiles/filedetails/?id=219218385
So...wait...with this, couldn't you technically make this strange also? >.>
I did, read the whole thing and check the Outpost items link :p
Derp, my bad, dunno how I missed it when most of your links were you just showing it off.
Aw you like to show off your loadout, now you only have be a good soldier. :P
Just a little extra, could you make a screenshot hovering over the chem set showing that only 4 are missing?
Sure, here it is: http://puu.sh/6sRAC/5e522391d0.png
I'll add it to the main post too.
I like how half of this suggestion is literally shit posting.
Why do you not have the aus pan in your melee? You could be so much more!
That loadout :( - Did you really need 200 fdus to craft it?
Btw Upvote
he didn't, the chem set was basically completed
Cost of creating it
Unique Fancy Dress Uniform = 3 Ref each
Collectors (need 200) = 3 Ref * 200 Uniforms = 600 Ref
Keys (600 Ref / 7) = 86 Keys
Buds (600 Ref/7/19.5) = 4.4 Buds
Using 2.66 Ref each (2.66*200/7/19.5) =3.88 Buds
Cost of making one = 3.88 Buds to 4.4 Buds :)
Edit: 200 uniforms required to craft one - the current owner bought the set with only 4 uniforms remaining
probably could buy them for lower tho
Thats sick :P
does any one know wats the main difference between normal item and collector item?
outline color, that's it
oh wow awsome totally worth it :/
ofc, who wouldn't want a blood color outlined item? xD
same with low crafts.
What's the main difference between an unusual hat and a normal hat? One lets people see you wearing a hat, one makes people see you wearing a hat with something spinning around it or something.
it at least has an effect, now these don't differ at all basically, just an added "collector's" and the outline color
Doesn't you need at least 2 sales even with a 1:1?
Pretty costly to craft - Around 4 Buds; Doubt there will be many on the market :)
7 Buds seems like a pretty good price considering the cost of it, especially considering how relatively overvalued collectors weapons are vs the cost of inputs.
EDIT:
- Initially thought 200 were needed, then 4 - but it turns out that 200 were needed and that the trade owner bought the set with only 4 units left to go :)
- Also - few sets currently on the market - this is the only one known so far
It still needs 200, it's just the dude put 196 in it already so Shadow doesn't need to take his time doing that :P
If the C. FDU is ~4 buds to craft, would a C. TC set be ~7 buds to craft? God almighty that's expensive for a pretty outline on the inspect screen.
That rule only applies to Unusuals as far as I know, although I would like for it to apply to collector hats also, seeing as how they're just as, if not more rare than unusuals.
Are there any offers to help evaluate this?
Here are my thoughts on the matter. The values we derive for items on this website are based on what we feel represents the market / community value of an item. Our 2 sale rule for new hats was applied since it is impossible to tell what the market value is based on a single transaction.
Having said that, there are a few differences. Our two sale rule on unusuals was for new effect hats. Even if a 1 of 1 hat gets traded to a collector, you can almost be sure another will be unboxed without having to wait too long. We have in the past accepted suggestions for old effect hats based on a single sale (take for example the hearts one-man army, the burning barnstormer, and the green fetti fed). But in all of these cases we tried to rely upon a mix of offers and our general knowledge base. How do we do that here? Well, we know that the low end is bounded by the cost to make the item, say ~4 buds. So maybe 7 is somewhat reasonable, but that's hard to say based on a single sale without offers.
Correct me if I'm wrong here, but the "2 sale" rule applies to new hat and/or new effect unusuals. It does not apply to old hat + old effect unusuals, or non unusual items.
If you want more offers, I included a link to his trade on Outpost. Aside from that, I don't have much else to provide.
It is. But it's the essence of the rule that I'm trying to get at here. We don't make the rules for the sake of having rules. Without a second sale can we reliably say the value on this is 7 besides knowing what a single seller is willing to pay? I'll grant you that 2 sales might not be much better, but at least with 2 sales and some offers you get a sense about what more than 1 person is willing to pay for a hat / item. In the past I've told people who aren't interested in re-selling their item but are interested in getting in valued to put it on the market to show offers supporting the range. But since you're an outpost mod, doubt you'd put it up if you know you weren't selling.
Again, not trying to say this will / should be accepted or not. Collector hats are tricky. Just giving my 2 cents. Mods are talking about this as a team.
If we were to use our personal opinion about the price, then 7 buds seems like a reasonable price considering the cost of making the item. This price doesn't really affect anyone since this is will be the only one to see market till a second one is made or Shadow decides to sell his. Even then, our price does not dictate what someone will offer.
If the point of our price list is to record commonly traded values, then the value he paid should suffice considering the rarity of this item on market.
I think the pricelist is used to represent a vague term I'll call "market value." For commonly traded items, market value = commonly traded values. But for a hat that has only had one legit offer?
Again, the price seems reasonable and maybe at the end of the day, we'll use mod judgment to get this through. But the issue needs to be raised here because a lot of people complain that these kinds of suggestions imply that it's okay to base the price on an item based on a single sale / offer. "If I pay 20 buds for the first collectors jag, can I price it at 20?" Where do we make the cut-off about what's reasonably representing market value and what's not? Mod judgment?
I don't think anything short of a very long and detailed set of rules would be able to encompass pricing every rare item. Its unfortunate that it ultimately comes down to the opinion of the moderators whether or not a price gets accepted on rare items like this in lieu of such a set of rules, but I have confidence in the community to vote the right way and in the judgement of our moderators to handle these on a case by case basis.
"Where do we make the cut-off about what's reasonably representing market value and what's not?"
I think the best way to determine that, when talking about something rare (and will be rare for a long long time like an old effect unusual), is to let it sit on the market for awhile and see what it sells for.
Someone hypothetically paying 20 buds for the first collectors Jag is an exaggeration and a poor example, because the next collectors Jag chem set is almost certainly going to be right around the corner and dropped very soon after the first - with the case of collector's cometics, it's simply not like that and is much much rarer.
It's the same reason when a new common crate comes out, it's not priced on backpack for stupid amounts, even though the first ones are probably traded for a lot (like a few ref for a new common crate), because many more will come soon.
The point where you draw the line is how rare something is. Common items, like new effect unusuals, collector Weapons, australiums, etc require MORE than one sale.
Very rare items, such as 1st gen effect unusuals, (so few are unboxed now, it's beginning to become ridiculous), oddity items, collector's Cosmetic items will not have more of them coming around soon, so with one sale it's the best you can get to judge the value of an item.
To top it all off, I'm reasonably sure (although you never know with drops, unboxing) that another Collector's FDU chem set will not be found and sold within 3 months of this sale anyways, which is the cut-off window for using sales to price something.
I may not quite understand the position of the moderators?
If Shadow #1 paid the 7 buds that he still needs to prove that he can sell it for 6 or 8 buds ?
What's the point ?? - deal was made - item purchased - there is a price Item ?
I agree UP+
http://steamcommunity.com/sharedfiles/filedetails/?id=219218385 simply the best set for soldier
I believe the point that the moderators are trying to make is that one sale should not represent the whole market. An individual might value the item heavily while many people would not. The closest obvious comparison I can think of is the Randolph hats selling for $5k and several thousand dollars. How many people would be willing to spend such an exorbitant amount on the hat? I'm not saying that this isn't worth 7 buds, but a one point perspective makes it hard to see any depth into anything. With at least two points there is a frame of reference.
On the market is currently not Collector's Uniform , not known whether it will be in the future . We talk about what is on the market now - sold for 7 .
I understand that. This is an expensive item to craft so another one might not surface for a long time. The problem is still that one sale doesn't given any depth into how much others are willing to pay for it. When the next one comes out there might be people willing to pay over 7 buds for it. But by this 1 sale logic, we should have slapped the Randolph with a $5k price sticker since there was only one sale until the second one surfaced this week. Unless someone increased the C/O, then the prices Noir paid for the Randolph and the price of the second Randolph are greatly varied. I'm not saying that this shouldn't be priced with the one trade, but that one trade makes it hard to encompass an items accurate value.