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~~~~~~~~~~Sellers~~~~~~~~~~
http://www.tf2outpost.com/trade/18308535 10 Keys, Young
http://www.tf2outpost.com/trade/18256190 10 Keys, 3 Days
~~~~~~~~~~Unsolds~~~~~~~~~~
http://www.tf2outpost.com/trade/18174794 11.4 Keys, Unbumped.
http://www.tf2outpost.com/trade/18147251 12 Keys, 7 Days
What takes 11 keys from the range?
More proof for 10, none for 11....
Two young sellers at 10 and no unsolds at 11 you're saying?
Interesting....
If there's no sellers for 11, then no point in making a range to keep it. 10 doesn't sell because 3 days isn't really that young, honestly. Looks good.
No proof 11 keys doesn't sell
http://www.tf2outpost.com/trade/18308535 - sold for SF nade launcher with parts ~9-10
http://www.tf2outpost.com/trade/18273659 - looks like sold for 8 keys
http://www.tf2outpost.com/trade/18166046 - 9?
http://www.tf2outpost.com/trade/18284715 - TS bills + sweets
Better than the last suggestion since there are actually sales here. Even this might be a bit high.