Price Suggestion
~400 keys
misty
Unusual Jumper's Jeepcap Misty Skull
132 votes up
98 votes down
Advertisement
Related Suggestions

This suggestion was closed by An Average NTR Enjoyer.

Comments can no longer be left on this suggestion.

Comments

First Suggestion!

Closed last suggestion because incorrect price was entered

Needs a Bump 5 Month price

Hat is 1 of 5 and 0 on the market

------------------------------------------------------------------------------------------

Proof -

http://www.tf2outpost.com/trade/18202431 - sold on Feb. 25, 2013

Sold for DBD Stainless pot + 1 bud

Overpay calculation - 4.6 bud (low end of dbd pot [outdated price but you know its that current price] at the time) * 0.80 = 3.6+ 1 bud = 4.6 buds or

Pic proof : http://imgur.com/ToZdhou

http://imgur.com/Cq9hqqJ

http://imgur.com/KkNAwm8

-------------------------------------------------------------------------------------

( 2 Month Old Proof )

http://www.tf2outpost.com/trade/16536286 - sold on Dec. 21, 2013

Sold for Vivid Plasma Sergeants Drill Hat

Overpay Calculation - 4.6 (High end price for that time) * 0.80 = 3.6 buds


Owner's Backpack History on 12/20/2013 - http://backpack.tf/id/76561198034237644?time=1387526400

Then - 12/21/2013 - http://backpack.tf/id/76561198034237644?time=1387612800


Buyers Backpack History on 12/20/2013 - http://backpack.tf/id/76561198004298329?time=1387526400

Then - 12/21/2013 - http://backpack.tf/id/76561198004298329?time=1387612800


------------------------------------------------------------------------------------

Here is a link to an article its discussing the touchy subject of overpay calculation look here before posting "You did it wrong bro" -

http://forums.backpack.tf/index.php?/topic/1803-standardized-unusual-overpay-method/

If there is a standard overpay method that everyone uses let me know where I can find it.

I calculated overpay by taking High end of the unusual price of the price when it was sold - X and multiplied it by 0.80 to get the value. Low end is mutiplied by 100%, average is multiplied by 90% and high end is multiplied by 80%. Thats how Ive been calculating overpay. X * 0.80 = Value of unusual offer towards Unusual being sold. This is roughly based off of how moderators like Woifi, Cleverpun and Shenanigans

Leave some advice or constructive criticism below I need some.

Thanks a ton.


http://forums.backpack.tf/index.php?/topic/6033-new-unusual-price-suggestion-guide-the-cheat-sheet/


Overpay should be 90% of the mid price of a hat. It usually ends up being very close to the low end of a price range though. Also, you need to show prices of the outdated hats are still correct. For example:

http://www.tf2outpost.com/trade/18512854

http://www.tf2outpost.com/trade/18264226

http://www.tf2outpost.com/trade/18185692

http://www.tf2outpost.com/trade/17397122

http://www.tf2outpost.com/trade/18527336

All of those have BO of 4

http://www.tf2outpost.com/trade/18095892 - BO of 3.5, unsold for 3 weeks.

This means the current price on the pot is too high, if it can't even sell for 3.5


http://www.tf2outpost.com/trade/17597479 - this hat offered on collector's slope scopers

The BO on those scopers was 3.5 buds. http://www.tf2outpost.com/trade/17477780 - previous BO was 3.1 buds.

http://www.tf2outpost.com/trade/18481236 - the person you sold to. has a BO of 3.8 pure


Suggested price should never be over BO prices. Thus, your suggested price is way too high.