- Forums
-
Pricing
- Community Pricing
- Pricegrid
- Spreadsheet
- Browse Suggestions
- Latest Changes
- Unusual Pricelist
- Browse by Item
- Browse by Effect
- Steam Community Market
- Market Pricelist
-
Trading
- Classifieds
- Classified Listings
- Utilities
- Calculator
- Premium Search
- Statistics
lets start with a section of b/o's
b/o's
http://www.tf2outpost.com/trade/18549932 1.5 earbuds
http://www.tf2outpost.com/trade/18741635 29 keys aka 1.45 earbuds
http://www.tf2outpost.com/trade/18672803 1.7 earbuds aka midrange
http://www.tf2outpost.com/trade/17700655 1.6 for 1 month
http://www.tf2outpost.com/trade/18752981 most likely a qs but 1.2
http://www.tf2outpost.com/trade/18038896 1.5 earbuds
now lets see some sales
http://www.tf2outpost.com/trade/18483318 sold for an australium grenade launcher w/ overpay 1.4
http://www.tf2outpost.com/trade/18412424 bought for an eerie orbiting fire steel toe (invaild, hasn't been updated in 2 years!)
Bought for a bubbling private eye http://www.tf2outpost.com/trade/18627666 + a white bills hat http://www.tf2outpost.com/trade/18640260 for the attendant (private eye is 1.1 after overpay and the white bills hat is 7 keys so 1.5 is the sale)
Also one sold for a orbiting fire brain slug http://www.tf2outpost.com/trade/18694749 1.5 w/ overpay
in conclusion, sales for this hat are very hard to find. Also with that, many people set their b/o's low so they can get pure fast
Sales at this range and also a few b/o's also prove my point
hence why the range is 1.4-1.5