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Hey Guys
Seems like no one wants to price this correctlyPlenty of time Provided - Someone had to do this right :)
Narrowing the Range - Lowering the High End; Raising the Lower End of the Range
Proof Thanks to
- http://backpack.tf/vote/id/5330b8ae4dd7b86b7a8b456b - Snowraptor
- http://backpack.tf/vote/id/533154ca4dd7b862728b456c- Castiel666xD
- Moi ? - Just Presenting the Proof already shown - Only difference is the Range
Range Thanks to:
- blind polar bear's Comment:
- As indicated, though, hats should not be valued above their b/o in pure. That is, by definition, overpay. Feel free to resuggest at 1.9-2. I'll give you some time to close this
1) SALE - 2 Buds
- Unusual Hermes (Effect Dead Presidents) - http://www.tf2outpost.com/trade/17012473
- Sold for Australium Sniper Rifle ~ 2.25 Buds (2.5 Buds (Price of Item) * 90% (Item Overpay) - http://www.tf2outpost.com/trade/17603605
- Sellers Buyout was 2 Buds - Thus the price to consider would be 2 Buds; Anything above can be considered as a Bonus (Overpay)
2) SALE - 1.9 Buds
- Unusual Hermes (Effect Dead Presidents) - http://www.tf2outpost.com/trade/18133882
- Sold for Peace Sign Hustler's Hallmark ~ 1.89 Buds (2.1 Buds (Item Price) * 90% (Item Overpay) - http://www.tf2outpost.com/trade/18009657
- 1.89 will be rounded to 1.9 Buds so that it looks cleaner
I will respectfully admit I was wrong and bow to you good sir. Upvoting since you are correct in every way :P Best of luck in future suggestions too!
As I stated - All proof was from Snowraptor and your suggestion. Your presentation, proof, additional links and explanation - was much better.
All I did was input a range as suggested by blind polar bear.
Thanks for the coment :) Wishing you success as well