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Hey guys, I'm here to suggest a new price for the Kill-a-Watt Glasgow Great Helm. Be aware that I have never owned this hat.
Evidence/Trades are in order of age from shortest to longest.
http://www.tf2outpost.com/trade/19320648 (This is a quick-sell at 30 keys)
http://www.tf2outpost.com/trade/19284292 (2 day old trade. Hasn't had an offer for the helm, still early. B/O of 2 buds 8 keys)
http://www.tf2outpost.com/trade/19234995 (4 day old trade. B/O of 4 buds. Got an offer of a dead presidents Soldered Sensei, that was recently sold for a 2 bud unusual)
http://www.tf2outpost.com/trade/19170634 (1 week old trade. B/O of 3.5 buds. All he has gotten is spam)
http://www.tf2outpost.com/trade/18955637 (2 week old trade. I don't even understand his notes... Not a single offer.)
Final decider. 3 day old trade, very recent data.
http://www.tf2outpost.com/trade/19258207 (Sold for 2 pure. Had a B/O of 2.5 but accepted 2 buds)
Thanks for reading this, looking forward to some useful comments and suggestions. No spam please.
Correct me if I'm wrong, but I do believe you needed like 2 proof of sales for an unusual with a new effect.
Incorrect. yesterday I set a new accepted price for the Bubbling Anger and only provided one piece of evidence of sales.
http://www.tf2outpost.com/trade/17495291 - sold for a stormy storm executioner + bud = 4.4 bud
http://backpack.tf/item/618070929 -> http://backpack.tf/item/1950848384 - sold for a strange festive scattergun = 2.5 bud
Highly irrelevant, that is data from 2 months ago.
True for the first link, not the second though.
You need 2 sales
Incorrect, I haven't seen any where on the rules where it requires 2 sales and I have recently suggested a price for the Anger using only 1.
Here: http://backpack.tf/vote/id/535174de4dd7b82a7c8b46a8 You can see my evidence.
For new effects such as summer and robo, they require two sales This is the same for new hats. The Anger is an old hat with a 2nd gen effect. The Glasgow has a new effect and is a new hats, thus requiring two valid sales.
I don't see where you people are getting that rule from? It isn't mentioned on pricing suggestions rules.
http://forums.backpack.tf/index.php?/topic/3306-new-rule-regarding-unusual-suggestions-two-sales-rule/
Its been said literally at the top of the page. All new effects need 2 sales to establish a price. Kill a Watt is a 2013 effect which needs 2 sales. Bubbling is an older effect and doesn't need two sales
I don't use the forums. http://backpack.tf/rules. but Ok
As indicated, suggestions establishing a price on new hats require 2 sales to establish a range.