- Forums
-
Pricing
- Community Pricing
- Pricegrid
- Spreadsheet
- Browse Suggestions
- Latest Changes
- Unusual Pricelist
- Browse by Item
- Browse by Effect
- Steam Community Market
- Market Pricelist
-
Trading
- Classifieds
- Classified Listings
- Utilities
- Calculator
- Premium Search
- Statistics
I'm going to kill this hat just like how I killed it's C9 counterpart. And yes, this range is ugly, but an ugly hat deserves an ugly range, amirite?
Is it Miami? If the answer to that is yes, "then kill it." - Bob-The-Slayer
http://www.tf2outpost.com/trade/19277654 b/o of 4 for 6 days.
http://www.tf2outpost.com/trade/19266396 Had a b/o of 3 and then sold it for an aussie rocket launcher 2.3
http://www.tf2outpost.com/trade/18526935 Wants 3.8
http://www.tf2outpost.com/trade/18735365 Sold for a vivid lucha ~3.4
i uncrated the c9 version of this hat an was like hey a 5 bud ( or whatever) hat an literally an hour later come back an its like 2 buds -.- ruined my day
owell Up vote
"Is it Miami? If the answer to that is yes, "then kill it." - Bob-The-Slayer"
this should be the slogan for my #DeathToMiami movement.
In other news, upvote.
Low-end = quicksale
vivid lucha ~ 3.8
So where does the high end come from?
And qs shouldn't be the low-end. Downvote.
If somebody sells it for lower than their b/o, it's probably not a qs. Also read the proof if you want the range.
If somebody sells an unusual in 2 days, it's a quicksell or am I missing sth?
He didn't sell it for what he wanted, did he?
I took overpay on the lucha, bringing it to 3.4
2.3 looks like a quicksell. Just because it's a new effect doesn't mean we have different standards for pricing these
Here's another sale that I found
http://www.tf2outpost.com/trade/18857202 Sold for a miami marauder
Minisuggestion for marauder:
http://www.tf2outpost.com/trade/18837669 B/O of 3 for 3 weeks puts it at 2.7 if you take overpay
http://www.tf2outpost.com/trade/18821427 OC noble 2.3 + "some keys"
Edit: It seems like he added 3-4(?) keys to the Noble, giving me sales at 2.3, 2.5-2.7, and 3.4. Some offers still go around 2.5-3 but most are lower than that, which is why I'm keeping 3.4 in the range.
Here's my final justification for my lowend (by further miniproving the marauder). Please tell me if you see any problems with it.
http://www.tf2outpost.com/trade/18017651 Added 1 bud to a vivid fedora.
http://www.tf2outpost.com/trade/19227002 Bought for a aces caribbean
Mini for the fedora:
http://www.tf2outpost.com/trade/18235462 B/O of 3.3 for 1 month, so it's no more than that. Don't really want to really bother going into sales, as this B/O pretty much assures me it's at most 3.3.
Mini for the caribbean:
http://www.tf2outpost.com/trade/19405720 B/O of 3 buds, probably bought it for less. would put it at under 3 buds at least.
Also, I'm not using different standards for pricing it. I do every suggestion pretty much the same.
More sales on the Rifleman itself.
http://www.tf2outpost.com/trade/18819002 Sold for a max's ~3 (This is just to show that 3.4 is probably not too much of an outlier)
http://www.tf2outpost.com/trade/18816977 Phos Baker's. Had a b/o of 3 so no more than that.
Now that the marauder is updated, does that do anything for the suggestion? As you said, it's probably a bit high.
Well, 2.3 still seems a bit low. It sold really quickly. If offers approach 2.5-3, then the range shouldn't be lower than that (most offers on hats are below the range, so your low end shouldn't be lower than the highest offers, in general). Maybe ~2.5-3.5?
EDIT: eh, after thinking about it, that's pretty close to your suggested range. close enough i guess, and the community supports this