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No one is really selling at the moment.
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A sold one:
http://www.tf2outpost.com/trade/20083731
-Sold for 1.1 bud unusual (Pugilist's Protector - Sulphurous) + 5 keys + 4 ref
Offers on the trade:
-Got a 17 key offer
-Got a 1 bud offer
-Got a 15 key unusual + 2+ keys in sweets
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Got offered 25 keys:
http://www.tf2outpost.com/trade/18794230
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http://www.tf2outpost.com/trade/19880296
Got offered 1 bud + 4 keys
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http://www.tf2outpost.com/trade/19529909
Got offered 1 bud + 5 keys and others
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Probably a solid ~1.5 after overpay:
http://www.tf2outpost.com/trade/19529909
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Apparently it was under valued a bit.
In your latest suggestion, you were decreasing the price so the sales weren't so important, now you are rising it, you should provide sales supporting your range.
Maybe provide a screen of your inventory history for the first sale.
Concerning the last one, the Trilby is extremly outdated (almost a year), so can't be used as proof.
Where is the proof supporting your low-end? Staying neutral for now
Theres a cool down I believe
There is no real cooldown, and the only time the fake cooldown applies, is in Keys, Earbuds, Metals and other high demand items, nothing else has a cooldown.
Ok thanks I wasnt quite sure. I knew it was 3 days on currency but I didnt know about others.
This change seems minimal and really not necessary considering it had an accepted just 3 days ago. 1 tenth of a bud really doesnt need to be suggested.
"Still think you are undervaluing your hat. Seems like it is ~1.1-1.3: http://backpack.tf/vote/id/538fbb1a4dd7b8081c8b4aea
But I suppose this is close enough and will have to do."
Polar on the last suggestion.