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Pop pop pop, watching Halloween prices drop
Whoops, I dun goofed
Thanks to JSCrafterz for correcting me
Sales
#1. 1:1’d for a Scorching Beanie + 16 Keys + 0.8 Keys in items.
=(5*0.9)+(16/16.75)+(0.8*0.9)
=4.5+1
=5.5
http://www.tf2outpost.com/trade/20200493
Beanie: http://www.tf2outpost.com/item/440,2654826861,51,5
Hoodie: http://www.tf2outpost.com/item/440,2648262901,377,5
#2. 1:2’d for a Miami Lucha + Burning Mongol
=5.6*0.9
=~5
Hoodie: http://www.tf2outpost.com/item/440,2648262901,377,5
Mongol: http://www.tf2outpost.com/item/440,2648262904,313,5
Lucha: http://www.tf2outpost.com/item/440,2648262896,380,5
#3 1:1’d for a Time Warp AA
=5.5*0.9
=~5 Buds
Hoodie: http://www.tf2outpost.com/item/440,2630416552,377,5
AA: http://www.tf2outpost.com/item/440,2630416559,445,5
Any feedback and additional proof is appreciated ^.^
Once again, why do you keep putting overpay on everything?
We don't know if the miami lucka + mongol did offered, or if the hoodie was offered, so no overpay needed on that sale
You put overpay on sales in these scenarios, also, logically it's much more likely 2 unu's more offered on the hoodie than the hoodie on 2 unu's.
Well I've never seen someone put overpay in that kind of sales were offerer isn't known. Anyway it looks good to me, upboat.