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I may fail at pricing all of them at once, but I will succeed at pricing them individually.
Selling for 1.33
http://www.tf2outpost.com/trade/20112544 (3 weeks?? Seem inactive to me)
http://www.tf2outpost.com/trade/20802724 (Young)
Sold for 1.44
http://www.tf2outpost.com/trade/20515053
http://www.tf2outpost.com/trade/20446964
http://www.tf2outpost.com/trade/20769498
Sold for 1.66
http://www.tf2outpost.com/trade/20585581
http://www.tf2outpost.com/trade/20630022
http://www.tf2outpost.com/trade/20481477
http://www.trade.tf/trade/520948098
http://www.trade.tf/trade/520971380
Conclusion: Before you say something stupid like "Not enough proof, downvote", take a look on the market first, this thing is so rare now. Demand > Supply because supply of craft hats went down so it's reasonable for this thing to rise.
Feel free to counter / support my proofs.
told you that they should be priced individually ^^
They shouldn't.
Just because Fiskie told me that I had to provide "random craft hats", not specific one in my 4th resuggestion, I closed it.
Still doesn't think that how it should be done though.
Hope they can answer ϟPlaxorøus☢'s question on the forum so I can re-open it again.
But now, it's better to do the safer way.
Screw that, now I have to price like a hundred hats in the game.
when you price the robo glove at 1.33-1.66,then i'll agree
but really,random crafthats = generic proof
or well you can put individual proof,but in that case you need to prove that each and every single hat in-game is sellable at 1.66
and re-open what ? the currency got taken down ?
About that robo glove, I have enough proof for it, going to do it this night.
With Bread Hype, everything can be sold for 1.66.
And the currency didn't get taken down.
i got enough counter proof lol
2 unsolds in a single thread @1.33 (underbumped,but the market is small anhyow) - 3 days old
another unsold at 1.33 - 2 days old
another unsold - 4 hrs (young)
and another unsold for 33 mins (young)
unsold at 1.77 but that doesn't matter
edit: it's not featued on the main page,and the1.33 hats aren't listed as crafthats
edit2: and can you link me to the thead where he asked that question ? i'd really want to see the development
http://forums.backpack.tf/index.php?/topic/12924-important-craft-hat-suggestions/
He hasn't got an answer though.
And you give me invalid counter-proof (poorly bump, young)
Craft hats used to be feature on the main page though.
And I start to see no point on this pointless arguement, shall we stop? (I can keep going but meh, want to play the game because item server is back :P)
lol people actually play tf2 ? k xd
anyhow,1.33 is easily available. i'm just saying .
and i noted that my proof is young and unbumped,why did you have to mention that lol
If that's so, why even counter-prove? Lol
And I want to prove that 1.66 is possible too so it must be in the range.
Oh, I only suggest price when server item is down :P
because yunno. nobody is even selling for 1.66 (1.77 and 2.33 lv 100)
what's the point to suggest 1.33-1.66
That's why I will save it until someone is selling for 1.66.
I have enough proof for the rise, it isn't the time for it though.
k
btw,if 1.33-1.66 was a good range for random craft hats
you should be already able to have proof for all hats already :3
I have, basically, all hats.
But Fiskie doesn't want specific hats so I can't suggest it.
To me, that "craft hats" category is impossible to price if he only accepts trades with mark as "random craft hats"
and that's why they should remove the currency
oh wait.... :3
Naahhh....