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This is my second suggestion and my first unusual suggestion... it was harder than I thought... so many BP histories not matching up :'(
Sale 1
Sold for a haunted ghosts coupe d'isaster* and a strange minigun (.918+.06)*.9=.88, rounding to .9
http://prntscr.com/585rd1
Total: .9 buds
Sale 2
Sold with about .1 key in sweets for a spec. aussie FaN** x+.0066= 1*.9 x= .89, rounding to .9
http://prntscr.com/58quxk http://prntscr.com/58qv43
Total: .9 buds
Sale 3
Sold with a shred alert for a stormy storm tam o' shanter x+.065=1.15*.9 buds x= .97, rounding to 1
http://prntscr.com/585mcu
Total: 1 bud
Sale 4
Sold for a aces high bunsen brave+2 keys 1.15*.9+.13= 1.16 buds, rounding to 1.2
Proof: http://prntscr.com/584i2q
Total: 1.2 buds
Sale 5
Bought for a miami nights pugilist's protector+a key+a KS rainblower 1.2*.9+.077=1.16, rounding to 1.2
http://prntscr.com/584j5r http://prntscr.com/584io1 http://prntscr.com/584izj
Total: 1.2 buds
*Coupe mini:
Sold for 14 keys pure (finally a nice pure sale!) ~.92 buds
http://prntscr.com/58qm3i
Seller's BP before -> http://backpack.tf/profiles/76561198002790279?time=1416470400
14 keys appear in his backpack
Seller's BP after -> http://backpack.tf/profiles/76561198002790279?time=1416556800
Total: 14 keys or .92 buds
**Spec. KS Aussie FaN mini:
Sold for a bud pure (QS)
http://www.tf2outpost.com/trade/23787131 -> http://www.tf2outpost.com/trade/23798734
Sold for a pro KS big kill (QS) (about a bud on the steam market, and sales of about 15 keys on outpost)
http://www.tf2outpost.com/trade/23786219 -> http://www.tf2outpost.com/trade/23787908
Total: ~ 1 bud
For a lot of these, backpacks were messed up... they said that's what they got and I have no reason to believe they lied... if someone could help me figure out the backpack issue it would be appreciated ^-^
Again, this is my first unusual suggestion, so any constructive criticism/feedback would be appreciated!
° ͜ʖ ͡° ' good enough for me. (except the KS....no one likes ks's lol) Upvote!
Thank you! KS's really are a pain in the rear end... it would be nice to be able to either price them here like everything else or at least have a good method of pricing them
Honestly.. Killstreaks are unusual effects for weapons.. wish they would allow us to price them.. u_u
(p ͡°╭͜ʖ╮͡°)---p <3
That would help everyone so much... like instead of having to basically do a mini like we do for outdated unusuals, we just look up it's price here and we price them just like we price unusuals (and normal items for those lower tier KS's)
Rule #1 to rare items. If it doesn't have a price.. and is rare... Its hardly going to sell...
FOR a WEAPON.. With an effect we dont know is either the worst or the best. is rare. and has no price.. GL......... (p ͡Q╭͜ʖ╮͡Q)---p </3
xD the truth has been spoken.... but what can we do except wait and hope for them to become priceable? ¯\_(ツ)_/¯
You two have to understand that there are a vast amount of killstreak weapons currently within the drop system; if we try to price one, we have to try and price ALL their variants (normal killstreak, specialized, and pro). Plus, unlike unusuals, we would have to also take in account their fabriator price, their kit price, and the price of them applied to a normal, clean or unclean, vintage, genuine or strange variant of that one weapon.
In short, it's a lot of work for items that have no common selling price since a majority of them are sold on the market.
Fair enough... I though we could just go off of what they successfully sell for, but yeah there would be a lot of different prices for all that
Meh. Ugly hat+decent proof=my upvote
Yo, you have much proof for me! [Upvote]
Hidden Note: Finally someone who put alot of proof toward a unusual.
#PVL
#Price Voting Logic
Thank you! I wanted to try to get as many valid sales as possible so someone couldn't pull one out on me and turn my proof upside down. Hopefully now that I've done this one I won't have as many issues with backpacks and figuring out whether overpay is required (I overthink everything so I was constantly questioning whether I needed to apply overpay)
Hey you did preety good, just saying overpay is [Sometimes] required for certain unusuals depending if youre trying to lower the price.
But yeh, the only extra help I can give you are these 2 guides for helping you if you haven't seen them ;).
http://forums.backpack.tf/index.php?/topic/792-how-to-make-a-good-suggestion-bullet-points-version/
http://forums.backpack.tf/index.php?/topic/3203-guide-making-good-suggestions/
Thank you! I actually haven't read those in a few months so those helped! My main issue (for whatever reason- my mind tends to have difficulty grasping rather simple things) is that I understand the overpay rule (if what you're suggesting was offered, don't apply overpay) but my mind overcomplicates things and so I'm left questioning which part of the algebraic equation I multiply by .9 (which, now that I write it out, sounds sorta stupid)