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ez
Sale #1
http://www.tf2outpost.com/trade/24208385 - sold for 22 keys pure
Sale #2 :
http://www.tf2outpost.com/trade/24380515 - sold for Vivid Plasma Bombing run + 4.2 keys = 18*0.9 + 4.2 = 16.2 + 4.2 = 20.4 rounding at 20 keys
Sale #3
http://www.tf2outpost.com/trade/24691632 - sold for bubbling Backwards Ballcap = 20 keys*0.9 = 18 keys
Sale #4 :
http://www.tf2outpost.com/trade/24782703 - sold for a searing whoopee cap = 24*0.9 = 21.6 rounding at 22keys
Minis :
Bombing run :
http://www.tf2outpost.com/trade/24018086 - sold for 18 keys
Whoopee :
http://www.tf2outpost.com/trade/24691386 - sold for 24 keys
http://www.tf2outpost.com/trade/24468212 - multiple offers ~20 keys
http://www.tf2outpost.com/trade/24460170 - sold w/ bliz. tossle for k-a-w bomber?
http://www.tf2outpost.com/trade/24403631 - AH marauder + MN fuka? appears to have QSd the marauder for pure, outlier either way
http://www.tf2outpost.com/trade/24353841 - unclear
http://www.tf2outpost.com/trade/24326723 - "
http://www.tf2outpost.com/trade/24228792 - stormy impaler (unpriced)
Seems good.
Thanks alot for adding more proof.
The point of overpay is the determine a hat's value in pure. If you already know what a hat sells for easily in pure, then you don't need to apply overpay.
The vivid bombing run sold for 18 keys pure in 1 day. It should not be valued less than that. The searing whoopee sold for 24 keys in 4 days. That's not necessarily so fast that it should be considered pure, so you could go either way. You could have gone 18-24 instead of 18-22, but I think this is close enough.