- Forums
-
Pricing
- Community Pricing
- Pricegrid
- Spreadsheet
- Browse Suggestions
- Latest Changes
- Unusual Pricelist
- Browse by Item
- Browse by Effect
- Steam Community Market
- Market Pricelist
-
Trading
- Classifieds
- Classified Listings
- Utilities
- Calculator
- Premium Search
- Statistics
I'm back. I don't know why I love killing this item. I just hate highballers I guess.
Sellers Under
http://www.tf2outpost.com/trade/24828981 - 5 keys
http://www.tf2outpost.com/trade/24867953 - 5 keys
http://www.tf2outpost.com/trade/24863011 - 5 keys
http://www.tf2outpost.com/trade/24911958 - 5.4
http://www.tf2outpost.com/trade/24909987 - 5.5
http://www.tf2outpost.com/trade/24867990 - 5.6
http://www.tf2outpost.com/trade/24915853 - 5.6
Unsolds
http://www.tf2outpost.com/trade/24917672 - Young
http://www.tf2outpost.com/trade/24897960
http://www.tf2outpost.com/trade/24876901 - 2 Days @6 with paint
http://www.tf2outpost.com/trade/24755578 - Bp.tf price
http://www.tf2outpost.com/trade/24852803 - Assuming 6 keys
NOTE: Some trades are unbumped.
Don't take my proof, ask me to re-suggest instead.
Nice proof
Upvoted :)
Where did the 6 range come from
My unsolds are a bit weak, as half of them are unbumped, or young. So I decided to leave 6 in there. Unless I should resuggest to 5-5.6.
According to the backpack.tf calculator, 5 keys+10 ref = 5.67, which should be rounded up to 5.7
If you do re-suggest, re-suggest at 5-5.7
http://www.tf2outpost.com/trade/24828981 - closed due to inactivity and then relisted - http://www.tf2outpost.com/trade/24935082
it's hella young though.
http://www.tf2outpost.com/trade/24867953 - 4 days unbumped
http://www.tf2outpost.com/trade/24863011 - unbumped and set his backpack to private so we'll never know whether he sold it for not.
So you should resuggest but here, things get a little complicated:
From your links:
http://www.tf2outpost.com/trade/24911958 - 5.4 vendor sold after 2 days
http://www.tf2outpost.com/trade/24909987 - 5.5 vendor sold after ~2 days
http://www.tf2outpost.com/trade/24867990 - 5.6 still unsold
http://www.tf2outpost.com/trade/24915853 - 5.7 sold
so if you were to resuggest (which you should), it would be 5.4-5.7 BUT let's look at your unsolds:
http://www.tf2outpost.com/trade/24917672 - sold within a day, showing that 6 keys still happens
http://www.tf2outpost.com/trade/24897960 - still unsold
http://www.tf2outpost.com/trade/24876901 - sold but painted so invalid
http://www.tf2outpost.com/trade/24852803 - super unbumped but sold, unsure if this should be used because unbumped but also because there are no keys in his inventory or any indicator as to where the keys could have gone.
what does this all mean? well let's look at the market again:
http://www.tf2outpost.com/trade/24930015 - 5 (young)
http://www.tf2outpost.com/trade/24932377 - 5.3 keys (very young)
http://www.tf2outpost.com/trade/24867990 - 5.7 keys (5 keys + 10 ref)
http://www.tf2outpost.com/trade/24923848 - 6 keys
http://www.tf2outpost.com/trade/24932418 - 6 keys (Robo keys though, that might be a thing)
http://www.tf2outpost.com/trade/24779828 - 6 keys (been open since January 23rd so that might mean he sucks at bumping)
http://www.tf2outpost.com/trade/24205060 - rejected 6 and 6.5 keys
Two valid unsolds at 6 keys and one rejected offer at 6-6.5 keys, so that would scratch out 6 keys from the range
so what does this all mean? Two things:
1) When (because you really should) resuggest, you should do so at 5.4-5.7, you have the sales at not-quacksales so it should be all valid. If you want to really close the gap, you might be able to get away with 5.4-5.5 (that would mean you're implying that 5.7 was an outlier but then this is risky since 5.7 was a valid sale).
2) What the fuck, I have too much fucking time on my hands
Your call.
http://www.tf2outpost.com/trade/24828981 sold
http://www.tf2outpost.com/trade/24867953 unbumped and this guy wasn't online since he created the trade
http://www.tf2outpost.com/trade/24863011 unbumped and sold
bad proof for 5 keys. downvote.