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8 Months Old. 1 Recent Sale.
*No Trade on Outpost*
Yellow Star, Yay :D
Seller Before: http://backpack.tf/profiles/76561198045627592?time=1424505600
Seller After: http://backpack.tf/profiles/76561198045627592?time=1424592000
Sold + Bubbling Reggae (1.2) + Misty Skull Hound Dog (4) for Black Cloudy Moon Defiant Spartan (10.3)
Reggae Mini
http://www.tf2outpost.com/trade/25273345 ---> Quicksold for 1 Bud
http://www.tf2outpost.com/trade/25302105 ---> Sold for Smoking Samur-Eye (1.6) * .9 = 1.44 1.4
Seller Backpack Before: http://backpack.tf/profiles/76561198044042578?time=1425628800
After: http://backpack.tf/profiles/76561198044042578?time=1425715200
Samur-Eye History: http://backpack.tf/item/977726184
Reggae History: http://backpack.tf/item/3553080877
1 + 1.4 = 2.4 / 2 = 1.2
Samur-Eye Mini
http://www.tf2outpost.com/trade/24845248 ---> Sold for Blizzard Brain (1.1) * .9 = .99 1
Sold for Spec KS Aussie Minigun (2.3) * .9 = 2.06 2.1
Before: http://backpack.tf/profiles/76561198118034973?time=1423036800
After: http://backpack.tf/profiles/76561198118034973?time=1423123200
1 + 2.1 = 3.1 / 2 = 1.55 (1.6)
Minigun Mini
http://backpack.tf/stats/Strange/Australium%20Minigun/Tradable/Craftable ---> Listings for 27 Keys and 28 (27.5)
27.5/12 = 2.29 (2.3)
http://steamcommunity.com/market/listings/440/Strange%20Specialized%20Killstreak%20Australium%20Minigun ---> Sold recently for 69.69 - 76.61 (73.15)
73.15 * 0.85 = 62.2 (Rounded)
62.2 / 2.4 (Price of Key) = 26 (Rounded)
26 / 12 = 2.2 (Rounded)
2.2 + 2.3 / 2 = 2.25 (2.3)
Hound Mini
http://www.tf2outpost.com/trade/24840018 ---> Quicksold + 2 Buds for PE White Rifleman (4.6) = 2.6 *Not Using*
[R4U-M] ᴾᴾᴹ Shuffle Spy [7309]: PE Rifleman?
[R4U-M] ᴾᴾᴹ Shuffle Spy [7309]: Yes! :D
Cats #hs: wait
Cats #hs: it was the heavy hat + 1 buds for the PE rifleman
Cats #hs: 2 buds*
[R4U-M] ᴾᴾᴹ Shuffle Spy [7309]: Ah ok
Cats #hs: I know kind of a rip off, but I didn't want to be stuck with a heavy hat
http://www.tf2outpost.com/trade/24648715 ---> 4 Buds in Keys (Not quicksell, took ~month to sell) *Using*
4 Sold for Pure, no Overpay
-----------------------------------------------------------------------------------------------------------------------------------------------
X + (1.2 * 0.9) + 4 = 10.3
X + 1.08 + 4 = 10.3
X + 5.08 = 10.3
X = 5.22
X = 5.2 Buds
-----------------------------------------
Oh my, this took a lot of work.
I probably made mistakes, so leave comments or criticism below.
Thanks! Spy.
why have you applied overpay on one unusual (the reggae) and none of the others on the same side of the trade? also the spartan is 10.2, not 10.3, which if you're gonna price to one decimal place you might as well get right. also i suspect these were offered on the spartan so overpay shouldn't be a factor.
I did overpay on the Reggae because it's not the hat (Bunsen itself).
The Spartan is 10.2, but had Black paint, which raised it to 10.3
The Hound Dog I did no overpay because it sold for pure.
And the Bunsen itself I did no overpay, because it's the hat I'm pricing.
paint doesn't change the price of an unusual. hound dog, alright i guess, but then you should still account for overpay in terms of the bunsen as you're assuming the spartan was used to overpay on it and the other unusuals. to me it makes more sense to just use full values of the three unusuals vs 10.2*0.9 for the spartan if you're gonna assume that was offered for the three. if you assume the other way around you don't need overpay at all. you can't just choose not to account for overpay on one hat.
For the paint, I can change the price by 0.1, but I find that unnecessary.
For the overpay (Supported by Cashew), you do overpay on the Reggae, because it was a hat that I priced here, but it didn't sell for pure. I don't do overpay on the Hound Dog, because it sold for Pure. I don't do overpay on the Bunsen, because it's what I'm pricing.
so if i'm pricing a hat that sells for a 2 bud hat i shouldn't apply overpay because it's the hat i'm pricing? think about what you're saying. the fact that you are pricing this hat does not mean it is exempt from overpay calculation.
There are 2 ways that this can happen.
Either:
1) the three hats were offered on the spartan, in which case you don't apply overpay at all, not even to the reggae.
2) the spartan was offered on the three hats and therefore needs to have overpay applied to it as it was an OVERPAY in unusuals for those hats, which includes the bunsen.
Which was offered on which? You haven't stated proof either way, so you're assuming, which is okay but what are you assuming? it's unclear to me.
Yes. If you're pricing a hat, and it sells for a 2 Bud hat, you don't apply overpay on the hat you're pricing. Even if the one you're pricing is offered on the other hat, you don't calculate overpay.
okay you're just wrong about that. if you're pricing a hat and it sells for a 2 bud hat the price you end up with for the first hat is 1.8 because this sites values are supposed to reflect pure values, and unusuals are assumed to have overpaid a real pure value, hence the *0.9 calculation. unless it was offered on the 2 bud hat in which case you don't apply overpay at all.
those are absolutely the basics of doing overpay.
Exactly. "unless it was offered on the 2 bud hat, in which case you don't apply overpay at all."
The Bunsen was offered on the Spartan, and therefore you don't apply overpay on it, because I'm pricing it.
so why are you applying overpay to the reggae!!! this is what i was asking and you mumbled wrong things about basic overpay rules and never applying overpay to a hat you're pricing which is NOT a rule and applies only to hats which are OFFERED for other hats.
The Reggae was just another hat in the offer.
If I did something + sweets, I apply overpay on the sweets.
Same thing with the Reggae.
the bunsen is also 'just another hat in the offer' as far as the actual trade is concerned. you're picking and choosing what to apply overpay on for no reason. these values should be stable no matter which hat is being suggested, if we are talking about the same trade. if we were to use this trade to price the reggae, for example, we should get the same price that it has here when we're pricing the bunsen. by your logic, you wouldn't apply overpay if you were pricing the reggae, so it would have a different value.
why should a hats value change when the trade is the same just because you're attempting to prove a price for different hats involved? think about that, it doesn't work. therefore, you don't need to apply overpay to the reggae for the same reason as you don't apply overpay to the bunsen.
I'm not randomly picking a hat to overpay. There's a reason.
The Bunsen you DON'T calculate overpay because it's what you're pricing.
The Reggae you DO calculate overpay because it's added in the trade to what I'm pricing.
The Hound Dog you DON'T calculate overpay because it sold for pure, so it's value is calculated in pure.
Also, I've had this confirmed by a Moderator.
hound dog is not in question, i'm not talking about that.
so if you were using this sale to price the reggae you'd have a different value for the reggae and you'd apply overpay to the bunsen, even though they were all used in exactly the same way in the trade, i.e. offered on another unusual? you'd have different values, for the same sale, for the same hats, the only difference being the one you're pricing? and you don't see any issue with that?
It's not that way. If I was pricing the Reggae, and I used this sale, there'd be no way to, as I'd need to price this hat. This is the only recent sale. Therefore, first I'd need to price this, but I can't calculate overpay, as it was the hat involved, but the Reggae was added on. Also, I didn't make the rule.
Coolrocks is right, since the bunsen and the other two hats were offered on the spartan, no overpay needs to be applied anywhere other than in the mini's for the respective hats, which you clearly did.
So it should be 10.2 = x + 1.2 + 4, x = 5 buds
I don't know what cashew told you, but I think you must be misunderstanding it.
High tier hats shouldn't be used to price lower tier hats, especially in a complex 3:1 sale as shown here. This will need to remain unpriced until a more straightforward sale comes along.