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Meh.
Sale 1
http://www.tf2outpost.com/trade/25283596 - Sold with 4 keys for a Gifted Strange Specialized Killstreak Australium Rocket Launcher (59*0.9 = 53 keys)
Mini for the Gifted Strange Specialized Killstreak Australium Rocket Launcher
http://www.tf2outpost.com/trade/25371096 - Sold for Frostbite Harmburg (48 keys) + 10 keys + Genuine Professional Killstreak Sharp Dresser (6 keys) (48*0.9 + 6*0.9 + 10 = 59 keys)
Sale 2
http://www.tf2outpost.com/trade/24762228 - Sold for 2 buds (24 keys) + 10 keys + Strange Specialized Killstreak Degreaser (2 keys) + Collector's Professional Killstreak L'Etranger (7 keys) (34 + 9*0.9 = 42 keys)
Sale 3
http://www.tf2outpost.com/trade/25324474 - Sold for a Sunbeams Bloke's Bucket Hat
Feel free to counter / support my proofs
For Sale 1, are you sure you apply overpay to the Australium RL?
Quote from http://forums.backpack.tf/index.php?/topic/6033-guide-for-unusual-price-suggestions:
For other items like HOUWARs, Max Heads, Buds, Bills, Australiums, you may not necessarily have to factor 10% overpay, but you will need to identify what they sell for easily in pure. A decent estimate of this is to go by 1 key less than the lowest classifieds value or 1 key under the current bp.tf range.
"but you will need to identify what they sell for easily in pure."
The RL wasn't sold easily, yet the sale wasn't even pure. Overpay must be applied.