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Probably because people are too lazy to find what .3 equals in ref
Sellers at 6
http://www.tf2outpost.com/trade/25870008
http://www.tf2outpost.com/trade/25871153
http://www.tf2outpost.com/trade/25872901
Unsolds at 6.3
http://www.tf2outpost.com/trade/25874909
http://www.tf2outpost.com/trade/25869056
http://www.tf2outpost.com/trade/25868605
http://www.tf2outpost.com/trade/25872826
Classifieds support
7 at 6 keys
thanks
Type "convert 0.3 keys" on the search bar -> Feel great
Wait... I didn't know what was a thing. You have made life much easier for me.
tf2calculator saved my life.
wat
That was my response to when you said, "Probably because people are too lazy to find out what .3 equals in ref."
Unsold at 6.3ish
http://www.tf2outpost.com/trade/25869056
http://www.tf2outpost.com/trade/25872826
http://www.tf2outpost.com/trade/25840259
http://www.tf2outpost.com/trade/25869056 - open for 2 days
http://www.tf2outpost.com/trade/25872826 - open for 1 day
http://www.tf2outpost.com/trade/25840259 - open for 4 days
Too young?
These haven't been sold! They are just people asking for 6
...which is the idea when dropping price
How come when I did the same thing, I was doing it wrong?
When you're lowering a price, sellers going lower than the current price range are proof that people are starting to find the item less valuable, sold or not. In fact, sellers at a lower price who have NOT sold are even stronger proof, as it shows that people aren't even willing to buy at THAT price in a timely fashion.
How come when I did the same thing, I was doing it wrong?