Price Suggestion
Non-Craftable Übersaw
Submitted by Jun
~0.11 ref
Unique Übersaw
45 votes up
61 votes down
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Comments

I'm kinda getting the hang of this (I'm still really bad at this)


Sellers on outpost @ 0.11

http://www.tf2outpost.com/trade/26461713

http://www.tf2outpost.com/trade/26475921

http://www.tf2outpost.com/trade/26395924

http://www.tf2outpost.com/trade/26476676


Please drop by and give me any tips. I'm still learning

    need solds to raise a price m8

      You aren't getting the hang of this. Your 'proof' is worthless, sellers can't raise a price.

            I have to agree, it's honest at least.

                Oh no my comments ratings, they mean nothing. I read the rules and made a flawless price suggestion on my first day of proper suggestions, don't see how its so hard for you.

                  Everyone's different. My first price suggestion was a technically failed manipulation. Granted, it had the proof but eh.

                  Randy's first was manipulation. No two suggesters are the same.

                    Everyone has access to the rules. Not that difficult.

                      It still doesn't change the fact that some aren't "born", for the lack of a better word, to make price suggestions. Let him ease into it like I did and soon he'll be about as good as Pootis Bird.

                    In your 3rd suggestion you linked your inventory history as 'proof'.

                    http://backpack.tf/vote/id/54dfc41cb98d88fe758b5170

                    'Flawless'

                  It was my mistake for not learning every single detail and aspect of how to do price suggestions without flaw on my FUCKING FIRST DAY OF PROPER SUGGESTIONS

                you can't raise with only sellers. while you did find a good item to have a first sgt on (dirty weapon), i'd recommend dropping something first


                if you're raising, look for trades at your proposed price, bookmark them, and if they sell you've got proof


                sellers at a wep:

                http://www.tf2outpost.com/trade/26380450

                http://www.tf2outpost.com/trade/26427035

                  I did happen to see those sellers, but for some reason, I never thought about trading uncraftables for their clean counterparts as a 1 for 1. Thanks man :D

                    one of them is that, but when scrap.tf and scrapbank.me maybe is a thing, it's practically selling for a clean wep

                      huh. didn't know scrap.tf was allowed for proof. thanks for that

                        nononononononono that's not what i meant


                        i meant that dirty-for-clean is practically selling for .05 since weapons are pretty transferrable. don't use scrap.tf unless you're lowering something to the craft hat blanket/lowering a newish weapon to .05 by showing how many are in scrap.tf

                          I see now. ok

                        but I thought you couldn't give dirty weapons to scrap.tf?

                          you can't. say you have an extra clean neon annihilator, and you want this fella's dirty ubersaw. no matter. trade the annihilator to a scrapbanking site for a clean ubersaw and you will get the dirty ubersaw, having paid only .05 ref.

                            so when there's a dirty weapon priced at 0.11 and I want to step it down to 0.05-0.11, what would I say as my proof. explaining the whole 1 for 1 thing would be too... idk. am I allowed to just say my proof is trade banking sites trading for 0.05?

                              nononononono


                              your proof would be people selling dirty-for-clean or people selling straight-up for a craftable weapon. all this stuff i've been saying is one big complex way of saying "dirty for clean is practically selling for any clean wep".


                              additionally, i'd make sure that the trades are at least a day old, and they've been bumped in the past 24 hours (and were bumped after being made)

                    selling=/=sold

                      Sellers can highball their prices, thus they cannot accurately represent the higher range of a price value; however, they can lower the value of an item. In order to raise the price of an item, you need to prove that the sellers selling for a higher price have actually sold them which would justify the price raise, otherwise your 'proof' is invalid.

                        aiight, ill say it again, you need sales or buyers to raise the prices, not sellers.

                        read the guide before making another suggestion.

                        http://forums.backpack.tf/index.php?/topic/36705-guide-for-non-unusual-suggestions/