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This is a bit of a tricky one but might as well throw it out there and see what people think.
http://i.imgur.com/Rii8tFv.png
So I've bought this set with 92 Escapists in it (91 counting the one that came with.) I paid 70 keys and 5 ToDs. To get the price of the kit, the cost of the Escapists already in it need to be removed, so that's 91 x 1.55 = 141.05 refined. At the current cost of 15.77 ref per key, that's 8.94 keys which we might as well round to 9.
Since ToDs are just about half a key, we'll say those add up to 2.5. So the sale was for 72.5 keys, 9 keys removed for the current contents, we get 63.5 keys left. Woop.
Obviously this is a little weird territory when it comes to pricing, but it should be close enough to work out just fine.
Edit: Forgot to mention, the last sale of this set was in February, thus too old to be used, and this is the only known set, so there are no other sales.
I think the set has to be empty in order for you to set a price, if I recall correctly I saw a moderator say the same thing on a similar suggestion.
I asked ahead and the answer I got was more or less "post the suggestion and we'll see."
So community opinion probably matters to some extent. Honestly, if we can't price it with this sale, we'll probably never be able to price it at all. (Not that it'll matter unless another one appears.)
Personally I don't see a problem with it, as long as the math is accurate it should be fine.
From the looks of other prices around this one, shouldn't it be rounded up to 64 keys or is this okay? x.x
I guess that's reasonable, but I *really* don't think half a key matters.
Eh, mods are gonna ask for the rounding though. True, in the grand scheme of things, half a key out of 63 already is rather insignificant. Though it would round up to 64.
I'll do it in a bit if nobody finds any other faults with the suggestion.
Everything else looks good to me. Congratulations on the sale :)
you should round to the nearest key
Why not just price a collectors escapist since its like 8 away from being one?
The kit still requires 91 Escapists, I don't know where you're getting 8 from.
I guess he thought 100 were needed, not 200.