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1
This was from the previous suggestion
SALES:
http://www.tf2outpost.com/trade/25822695 Sold for Searing Drill (34.5)
34.5 * 0.9 = 31.05 (rounding to 31)
Histories:
http://backpack.tf/item/1179923071
http://www.tf2outpost.com/item/440,3795932524,183,5
http://www.tf2outpost.com/trade/25800337 Sold for GE Dogger (29)
29 * 0.9 = 26.1 (rounding to 26)
Histories:
http://www.tf2outpost.com/item/440,3718288575,393,5
http://www.tf2outpost.com/item/440,3761137914,614,5
This is from me
Sold for an aussie scattergun, at the time of the trade it was 32 keys ( im not sure how to calculate overpay with australiums so i just left it )
http://prntscr.com/7wf17i
http://prntscr.com/7wf1a2
http://prntscr.com/7wf1c1
http://www.tf2outpost.com/trade/26481024
Just make the range 26-32, if you don want overpay on the Aussie. It's well known they are easy enough to sell for pure, but it's not pure yet, so it may still need overpay
30 key offer was declined 3 weeks ago http://www.tf2outpost.com/trade/24729693
38 key unusual offer declined today http://www.tf2outpost.com/trade/26573059
no point of this suggestion, last accepted was 12 days ago and from your proof it looks like the range should be 26-32 keys, no point making a new suggestion just to increase the high end by 1 key
some people make suggestions to to increase it by half a key
that's when the price is outdated, last accepted suggestion was 12 days ago - not outdated
What should i add?
The guy who "rejected" 30 keys ended up selling for ~29 (planets muffs + 4 keys)
http://backpack.tf/vote/id/55ccff7aba8d88a30c8b456a - it was then sold for ~26
I think the range needs to stay