Price Suggestion
Refined Metal
Submitted by Hexlicious
~$0.03
Unique Refined Metal
1028 votes up
240 votes down
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This suggestion was closed by polar.

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Comments

Polar closes my suggestion even though it's the most valid out of the two, hence why I am reposting it, I am not gone see metal get trashed because of a moderator that uses faulty logic.


Why can't marketplace be primary proof? It's run by "regular people" that have beta access or official access to sell their goods on the site.


It's basically just like an outpost trade, just safer with a better and cleaner platform that is specifically for purchasing/selling items with cash and with a payout system to make sure people actually get their money.


Even Brad Pitt prefers Marketplace as you can see by the screenshot below, ONE OF THE CREATORS OF THIS SITE.


Items Stats for Refined Metal: https://marketplace.tf/itemstats?sku=5002;6

- Last 24 Hours: http://image.prntscr.com/image/e82df83fdc234e5fb60568fc8b92d290.png

- Last 72 Hours : http://image.prntscr.com/image/761dfcf58b64457fb3b801f3fe8e85d9.png


Current Sellers: https://marketplace.tf/items/5002;6/Refined%20Metal

- Screenshot: http://image.prntscr.com/image/ce54d202f1144e35a8ad12104e16b9b7.png


Screenshot of $0.12 purchase from the other suggestion: http://imgur.com/VDPCYbU (Credit to http://backpack.tf/u/76561198101057741)


Useless Outpost Sellers

http://www.tf2outpost.com/trade/28273758 - $0.10

http://www.tf2outpost.com/trade/27679068 - $0.10

http://www.tf2outpost.com/trade/28275498 - $0.11

http://www.tf2outpost.com/trade/25428078 - $0.11

http://www.tf2outpost.com/trade/28262814 - $0.11

http://www.tf2outpost.com/trade/28276234 - $0.11

http://www.tf2outpost.com/trade/28274631 - $0.11

http://www.tf2outpost.com/trade/27930668 - $0.11

http://www.tf2outpost.com/trade/28248686 - $0.12

http://www.tf2outpost.com/trade/27605249 - $0.13

http://www.tf2outpost.com/trade/25992849 - $0.13

http://www.tf2outpost.com/trade/12419098 - $0.13


People clearly agree with me: http://i.imgur.com/lXxO3Rc.png


I can't sit down and ask every single seller if they have sold anything, cause there is no clear way of knowing otherwise, hence why like I said at the top of the suggestion, why can't marketplace be used as primary proof? It's straight forward with a stats page showing what they sell for.

    Brad said he doesn't want marketplace to be used as (primary) proof. :P

      Yet he still uses it instead of outpost, like a good number of other high profile traders.


      My point still stands, he might not prefer it as a proof source, but he prefers it as a place to sell his goods, otherwise he would have had a outpost trade.


      When there is a better way of tracking sales through outpost, i'll gladly stick to using that, right now it's not a good source for cash sales.


        Of course he prefers it, because its extra convenient etc. As a proof its not so good because people are willing to pay more because of the safety and that convenience. The same reason why scrap.tf was never really used as only proof for any suggestion (or price).

          So since people prefer not to get their shit stolen, the site should't be used as proof? Basically what I got from what you just said.


          Scrap.tf isn't marketplace.tf either, the only connection between the two is the owner, plus there is no way to track sales on scrap.tf

            So if marketplace is better, people should use it more often and the price should be based of that...

              I don't pay for safety on marketplace.tf

              I pay the person selling their item on the website

          Marketplace doesn't allow beta users to sell refined metal. Thus, the highly-priced refined metal on that site is basically Geel's way of making more money than he already does. Trust me, they have high prices because that's refined he got for free because people use sweetstakes.tf. That's insane!

          I feel like Marketplace.tf should be able to be used as primary proof because it is literally the same thing from outpost

          but on a different website and more secure and safe.

            It really isn't, that's only the same from the buyer's perspective. For sellers it works completely differently. I think the buyer side is enough to justify using their prices, but calling it the same is not accurate.

            If polar states that marketplace can't be used as only proof then it can't be used as only proof, rule #1 of basically everything: Don't disagree with the people making the rules.

            My suggestion includes mutliple valid sellers @0.10 which shows that you can easily buy refined metal for 0.10, if people decide to buy their ref on marketplace.tf @0.12 only for convenience's sake then that is them paying 2 extra cents for nothing.

            Here's my personal opinion on this situation: People don't want ref to drop and instead want it to raise which leads to them agreeing with the suggestion that is raising it.

              Polar can say and do many things, that doesn't make him right, couldn't care less that he made the rules, he is wrong, his red name wont change that.


              You can refer to other replies for answers to the rest of your comment.


                Yeah, the difference between the two suggestions is a big deal, so, some thoughts.


                The problem with pricing refined metal is that we base the prices for all other items on a safe, reliable system for exchanging goods (steam trading). For ref, though, we're relying on relatively small transactions, in a very insecure system. Trading with paypal or other currencies for steam items is risky, and even a big sale of 1000 ref is just $100 (and that's a rare buy). It is not really worth the time for most cash traders to fully and carefully vet a seller or buyer for, say, 100 ref, which is just a $10 trade. That means there's a huge time cost to making small transactions. It's just not a very good market to buy or sell in. Very low liquidity.


                And now that there is a fairly reliable and safe way to actually exchange ref/paypal, you can tell that the shitty market is almost certainly why there was so little ref trading volume on Outpost. Marketplace is absolutely dominating Outpost trades on metal sales volume, probably because it's convenient and they handle chargebacks and fraud accusations. You'd expect that with a less risky and more convenient trading option, there's going to be more demand (particularly among new people), though I'm still a little surprised at just how much more.


                I mean, you can still argue that we should ignore Marketplace because the approved sellers are a limited group, but you've got to be practical at some point: they're just doing so much volume. Outpost sellers, even Little (the one selling at $0.095), who has a long trading history and well-documented trust, don't sell much ref. Doing a cursory history check on the total for most of the sellers at $0.10 or less, we're talking maybe 200, 300 ref a day max, if I'm generous, for all sellers on Outpost. They just aren't doing anywhere near enough business to argue that $0.12 is a big outlier, or the most common trading point. Marketplace is moving 2000+ ref every day, with more than a quarter of the sales at $0.12.


                So yeah, it looks to me like using Marketplace sales for the high end on refined metal is a good response to the fact that (from what I can tell) they account for over half of all metal trading. They made it way easier to safely buy, and now people are buying.

                  Yes, the difference is a big deal. Every price on this site is based on the price of metal, so even half a cent change in the price of metal changes the displayed price of keys and higher value items drastically. Personally I think the real life value should be set on keys, not refined, but that is a different discussion entirely.


                  I believe the price should be based on what your average trader should reasonably be able to get for it. As it stands only ~15 people have access to sell refined on marketplace.tf (people with beta access CANNOT sell refined there) and so I don't think it should count as evidence as what the average trader can get for it.

                  I also believe the price should be based on how much you actually receive. Any fees involved with the method of purchase should not be counted (In the case of marketplace.tf the 12 cent sales would be 10.8 cents after fees).

                    I agree about keys, they're a vastly more common item for cash trading. Pretty sure they didn't price that way for understandable psychological reasons (key price raises in ref = instant backpack value drop for everyone), but it would be more accurate.


                    In general, pricing things is about what people are willing to buy for and sell for, right? It's reasonable to use what people are willing to buy for as part of the price. It's how things are handled for steam market sales, which I think is also reasonable. Here, it shows what people are willing to pay for an item in a market with good convenience and safety, which makes up a large fraction of total sales.


                    The limited group able to sell on Marketplace.tf is a concern, but honestly, the number of people selling refined on outpost is also tiny, and has been for a while. It's hard to rule it out on those grounds for me, just out of practicality.

                                To be honest, my main concern with these suggestions lies within the fact that people buying from marketplace pay fees. Ive never traded metal for cash, so Im probably not going to handle this as my insight in this kind of market is limited, thus my judgment is probably not the most representative for suggestion purposes.


                                From a business point of view I would say it is only logical that most trades happen on a site like marketplace. For services like this, credibility and the convenience of a fast and easy exchange is the key to a successful market. Shady traders, traders with no rep or traders with (very) low stock will be eluded. The more prolific metal traders found on outpost can be used, as they evidently commonly exchange metal as well, so in that essence, the $0.1 sellers there are not "useless" [but they seem to be in the range, so I digress].


                                As opposed to most items, I would say the quanity here should refer to the sales volume rather than to the amount of buyers/sellers, so in that essence Im not against determining a common trading point based on marketplace if they embody the largest part of the sales volume, as long as the fees are taken into consideration (similar to how in the financial statements of wholesalers and retailers, the displayed value of their goods is excluding value added tax, as that displays the selling value of their products to them, even though a customer pays more for them). I dont know if the 0.12 in the suggestion is including or excluding tax. (as, once again, I never trade metal for cash)


                                An additional concern Id like to point out is that prices on marketplace seem to fluctuate a lot, since sellers get undercut by people that are allowed to sell there without having to pay the fees. Metal is currently abundantly available for 0.10 as sweetstakes.tf is selling it there, and to my knowledge they are excluded from paying the fees.


                                Out of the two open suggestions, I would support this one rather than the other one, solely because the evidence he provided does not indicate a drop but a refresh (unsolds dont work the way he displays them for refined). Again, I probably wont be the one to handle this, but this is my stance on the matter.

                                  Buyers do not pay fees, to my knowledge marketplace do not support anything other than paypal, so what the price is, is what the buyers pay.


                                  It should be treated like SCM in a way, what buyers pay is set as the high-end, and including the taxes is set as the low-end, but due to the range and price being in cents, the tax would already be so minimal that it would likely round to either 0.11 or 0.12 which is present in the range.


                                  Currently the only refined metal I have seen for sale at 0.10 is that by sweetstakes bot, which is automated, without the hundreds of metal being sold by that bot, 0.12 would easily be the top sales point on marketplace with ease, all the real people I have seen are selling for 0.12, excluding outpost.


                                  Looking at stats from the last 3 days, there are sales as high as 0.18

                                    I disagree that it should be treated like SCM, as buying with steam wallet you have no other options but to pay the 15% fee. But with real life money there are options to avoid or minimize the fees. If someone chooses to buy with a method with high fees, then I think those fees should be seen as convenience fees and not counted.


                                    @Foamy On marketplace.tf the price you see is the price you pay. Sellers receive 90% of that.

                                      I see your point, but I would rather use marketplace.tf and feel safe with a cash transaction instead of using some sketchy person on outpost, it's indeed a convenience, but it doesn't take away from the fact that most people would choice safety over a couple cents.


                                      Seller Price (0.10), Tax/Fee Price (0.11), Buyer Price (0.12), my range reflects the market as a whole, not 1/3 of it like the other suggestion.

                                      My credit card info was stolen from marketplace, I lost all my trust in that site when that happened.

                                        Marketplace runs their payment service through bitcoin, paypal or stripe, so if you got your credit card information stolen it's not the marketplace site you should blame, it's one of those third parties, whichever you used at the time to be more specific.

                                          You can add a card/pay with a card. Although I'd rather pay with a card through PayPal.

                                          http://i.imgur.com/OSpJgDm.png

                                          http://i.imgur.com/QGriom5.pngpng

                                          Not sure if these options are routed through a 3rd party though. Most users wouldn't know, and if their info got stolen.. Even if it is hosted by a 3rd party.. They'd blame mp.tf.

                                            The credit card payment is controlled through stripe, marketplace can't see that information, shouldn't be any way for them to get such info either.

                                          When the marketplace added the beta seller its kinda bad/not because a lot of people would make a profit money in their !!!

                                          Up-dooted, good use of proof, fam.

                                            I completely agree with you on this situation.

                                            Great proof... No reason why metal should go down any longer

                                            Up-Voted Good Sir!

                                              Refined metal suggestions cannot be considered the same way as any other suggestion. Because the dollar value on every time is based on this, it's all the more reason to consider very carefully the difference between the intrinsic value on an item and what it gets bought and sold for. It's most important here to do our best to identify the intrinsic value. What do I mean by that? Let's consider a few different things.


                                              (1) The vast majority of cash transactions happen in keys which trade at 1.80-1.90 USD, putting refined solidly around 0.09 USD. The difference isn't a small one. Refined moves very slowly. It's easily possible to move thousands of keys at 1.90 per key before moving even a few hundred refined at 0.10 per ref. When considering the intrinsic dollar value of all items, you have to keep these values in consideration - that the intrinsic refined value of all items is around 0.09 USD per ref.


                                              (2) Because refined moves so slowly, it's just not worth it from a time and energy perspective for highly reputable people to trade in refined. Refined moves most commonly on highly reputable sites. People are willing to pay more for the convenience and added security. This additional value added is not part of the intrinsic value of the item itself and it certainly is not a value that gets transferred to all other items in the tf2 community, even keys.


                                              Yes, it would be best if we could base dollar values off keys, but that's just not possible with they way the website is hard-coded. So we have to work with what we have to give our best possible estimate of intrinsic value here. Your sellers at 0.11 USD seem to have had little to no luck. In fact, the only comment in the last three months from your sellers at 0.11+ is from someone willing to sell at 0.08. All things considered, refined is easily available from multiple sources at 0.10 and I don't see a need to change its value.