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I like pillars
Here goes nothing
Sale 1)
http://backpack.tf/profiles/76561198048851745#!/compare/1478044800/1478304000
Sold for 20 Pure
Sale 2)
http://backpack.tf/profiles/76561198048851745#!/compare/1478476800/1478822400
http://bazaar.tf/trade/1508342
Sold for a Stormy Storm Scotsman's Stove Pipe (Duped) + Vivid Plasma Stately Steel toe
SSSSP - Sale a little dodgy as guy bought from Scrap.tf Unusual bot and this one is clean (Other is duped) - There isn't a better sale, all the other previous sales are old or too complicated.
http://backpack.tf/profiles/76561198104276438#!/compare/1478390400/1478476800 - Sold for 11 Pure (Ignoring the 1.33)
VPSST - No sales anywhere =(
http://backpack.tf/u/76561197963500354 - Buyer @ 10
http://backpack.tf/suggestion/5775e36e86674763f068c929 - Suggestion for 11-14
http://backpack.tf/item/951939626 - New owner has B/O of 12 Keys
I'm gonna take 12
This sale = 23 Keys
All other listings on tf2outpost are all 1 Owner Fresh Unboxed
Thanks =)
You know you don't have to like everything you price.
Edit: btw I believe if an unusual is worth under 30 keys it doesn't matter if it is duped.
XD Hahahaha True Very True!
This feels really low
Yeah but that is what the sales are like! Neither me nor you can change that I'm afraid. It's just a starting point if sales are higher later on then this will be rose accordingly!
This is the vicious cicle of new effects:
-Nobody knows the price so they buy the unusual for a price everybody knows is too low.
- People use those prices in suggestions.
-The suggestions get accepted because there is no counterproof.
-Now that price is accepted, everybody buys the unusual for that low af price and the unusual never gets a good one.
Sorta, I would say this
- Volvo made a "good" Idea of Doubling unusual unbox chances
- People went mad @ unboxing
- YouTubers who unboxed unusuals live didn't help as more people unboxed
- Only the new Halloween Effects could be unboxed
- Most people unboxed Multi-class crates and/or creepy crawly cases
- This means that there are so many in existance
- Usually the rarer an unusual is the more people will pay, e.g collectors will pay $£$£$£ for 1 of 1's
- More common unusuals get driven down in price.
- Sellers compete to sell their hats quickly as they technically only paid 1 key for it
- The price competition of 1 goes 14 and then someone else goes 13.5, 13, 12.5 etc
- Us suggestors pick these sales off and price them.
Also
- Hype is dead
Everybody keeps saying that they are overunboxed but the 3rd gen effects are waaay more unboxed and some of these are worse than the new effects, but still higher priced.
But the 3rd gens are all spread across different hats, these new effects are concentrated into a small area (A handful of hats) hence the low price.
You should revisit that stovepipe, even if it means using clean sales. 11 Keys for that is going to be really low.
More sales:
Sold for a Disco Beat Down Liquidator's Lid(Outdated at 26-29)
http://backpack.tf/profiles/76561198164651434#!/compare/1480377600/1480464000
Sold for an Aces High Flipped Trilby(Outdated at 19-20 Keys) and a Haunted Ghosts Hard Counter(Outdated at 12-13 Keys)
http://backpack.tf/profiles/76561198204215085#!/compare/1480291200/1480377600
Unless the trilby recieves a big drop, this is likely an outlier.
Regardless of the better pipe mini, this will need a bigger range.