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Take 2; math error
Sale 1: Sold for Frostbite Samur-Eye (92) +Professional Killstreak Big Kill (6.8) + 5 keys pure (ID of one of the keys doesn't match) --> 103.8; rounding to 104
https://backpack.tf/profiles/76561198043151908#!/compare/1499472000/1499558400
Sale 2: Sold together with Vivid Plasma Federal Casemaker (89) for Ether Trail Prehistoric Pullover (185) --> 96
https://backpack.tf/profiles/76561198065206206#!/compare/1498521600/1498694400
Sale 3: 70 keys pure
https://backpack.tf/profiles/76561198057412106#!/compare/1499299200/1499385600
Sale 4: Stormy 13th Hour Jumper's Jeepcap (71.5) + Australium Medi Gun (22) --> 93.5; rounding to 94
Buyer at 70; Sellers at 90+ http://i.imgur.com/5qyLZ2j.png
http://i.imgur.com/7IzuGJL.png
Sales at 94, 96 & 104.
Suggesting range from 95 to 105 with a little bit of rounding
Sellers for 84 keys, downvoted.
Young sellers who listed at 80 and 84 respectively after this suggestion was made. They are too young to be included in the range atm. If they fail to sell for some time then a it's certainly possible to make the sellers the low end of the range. For example 84-96 or 85-95 with a little bit of rounding and then calling 105 high.
Also the one from Woifilicious is duped so that won't count
Dupe change nothing, so not worthless at all.
Wrong, it changes, you cant use dupe sales for hats over 30 keys, only if it's higher than the clean sales
2x 10 days unsold now on classifieds at 94 (both clean). https://backpack.tf/item/179327361 https://backpack.tf/item/830177841
http://i.imgur.com/2IKBleH.png
It's been over 2 weeks since this suggestion was made.
Proof of sale 4:
https://backpack.tf/profiles/76561198334066390#!/compare/1500163200/1500336000