State Distribution for The All-Father

Paint Distribution for The All-Father

Particle Distribution for The All-Father

Schema Tracking

  • Player model changed from models/workshop/player/items/all_class/xms_beard/xms_beard_sniper.mdl to models/workshop/player/items/all_class/xms_beard/xms_beard_Scout.mdl.
  • Item description changed from Throughout the history of civilization, the white beard has come to symbolize wisdom and status. Show the world it's possible to be bearded AND stupid with this Heavy- and Soldier-specific face-nest. Shove it, civilization! to Throughout the history of civilization, the white beard has come to symbolize wisdom and status. Show the world it's possible to be bearded AND stupid with this face-nest. Shove it, civilization!.
  • Player model changed from models/player/items/all_class/xms_soldier_beard.mdl to models/workshop/player/items/all_class/xms_beard/xms_beard_sniper.mdl.
  • Inventory image changed from backpack/player/items/all_class/xms_heavy_beard to backpack/workshop/player/items/all_class/xms_beard/xms_beard.
  • Image URL changed from http://media.steampowered.com/apps/440/icons/xms_heavy_beard.6608c39ae0e3ac0e2312d7157acc8665b0392030.png to http://media.steampowered.com/apps/440/icons/xms_beard.502e1d8b4f51d7985743d3c602ccdc978a3bcd12.png.

  • Large image URL changed from http://media.steampowered.com/apps/440/icons/xms_heavy_beard_large.37c99afb64ecafa36c9d28355660c512bfb205b7.png to http://media.steampowered.com/apps/440/icons/xms_beard_large.d86590a00437ddbcde408b24f8fa86390b56f4b9.png.

  • Styles
  • 0
  • Name defined as Classic.
  • 1
  • Name defined as Thunderstruck.
  • Used by classes
  • 0 changed from Soldier to Sniper.
  • 1 changed from Heavy to Soldier.
  • 2 defined as Demoman.
  • 3 defined as Medic.
  • 4 defined as Heavy.
  • 5 defined as Engineer.
  • Capabilities
  • This item can now be killstreakified.
  • Attributes
  • 0
  • Name defined as kill eater score type.
  • Class defined as kill_eater_score_type.
  • Value defined as 64.
  • 1
  • Name defined as kill eater kill type.
  • Class defined as kill_eater_kill_type.
  • Value defined as 64.
  • Capabilities
  • This item is now marked as consumable.
  • Capabilities
  • This item can now be strangified.
  • Capabilities
  • This item can now be crafted if purchased from the store.
  • Capabilities
  • This item can now be card upgraded.
  • Capabilities
  • This item now supports Strange Parts.
  • Capabilities
  • This item can now be restored.
  • Item description changed from Throughout the history of civilization, the white beard has come to symbolize wisdom and status. Show the world it’s possible to be bearded AND stupid with this Heavy- and Soldier-specific face-nest. Shove it, civilization! to Throughout the history of civilization, the white beard has come to symbolize wisdom and status. Show the world it's possible to be bearded AND stupid with this Heavy- and Soldier-specific face-nest. Shove it, civilization!.
  • Craft class defined as hat.
  • Name defined as The All-Father.
  • Definition index defined as 647.
  • Item class defined as tf_wearable.
  • Item type name defined as Facial Hair.
  • Item name defined as All-Father.
  • Item description defined as Throughout the history of civilization, the white beard has come to symbolize wisdom and status. Show the world it’s possible to be bearded AND stupid with this Heavy- and Soldier-specific face-nest. Shove it, civilization!.
  • This item's name is now prefixed with a 'The' if it is not a special quality.
  • Item slot defined as misc.
  • Player model defined as models/player/items/all_class/xms_soldier_beard.mdl.
  • Default item quality defined as 6 (Unique).
  • Inventory image defined as backpack/player/items/all_class/xms_heavy_beard.
  • Minimum level defined as 15.
  • Maximum level defined as 15.
  • Image URL defined as http://media.steampowered.com/apps/440/icons/xms_heavy_beard.6608c39ae0e3ac0e2312d7157acc8665b0392030.png.

  • Large image URL defined as http://media.steampowered.com/apps/440/icons/xms_heavy_beard_large.37c99afb64ecafa36c9d28355660c512bfb205b7.png.

  • Drop type defined as none.
  • Craft material type defined as hat.
  • Capabilities
  • Paintable defined as 1.
  • This item can now be given a custom name.
  • The item is now gift wrappable.
  • This item can now be craft counted.
  • Can craft mark defined as 1.
  • Used by classes
  • 0 defined as Soldier.
  • 1 defined as Heavy.